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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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titanic
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titanic.cpp
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Author
2017-02-12
TITANIC: Rename CMusicWave to CMusicRoomInstrument
Paul Gilbert
2017-01-29
TITANIC: Implemented CMusicWave start
Paul Gilbert
2017-01-14
TITANIC: Renamings and cleanup for lemon dispensor
Paul Gilbert
2016-12-08
TITANIC: Don't allow GMM Loading/Saving if the PET area is locked
Paul Gilbert
2016-11-15
TITANIC: Fixes for freeing project and engine objects on exit
Paul Gilbert
2016-11-14
TITANIC: Fix freeing of video surfaces
Paul Gilbert
2016-11-11
TITANIC: Load more text strings from data file
Paul Gilbert
2016-10-28
TITANIC: Renames and adding debugging
Paul Gilbert
2016-10-26
TITANIC: Fix loading of item descriptions
Paul Gilbert
2016-10-01
TITANIC: Change copyPixel to not be a virtual method
Paul Gilbert
2016-09-11
TITANIC: Extra loading logic and translation code for German version
Paul Gilbert
2016-08-22
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-07
TITANIC: Start of music player class
Paul Gilbert
2016-07-24
TITANIC: Fix crash loading Sentences/Default NPC data
Paul Gilbert
2016-07-24
TITANIC: Finish TTbarbotScript process method
Paul Gilbert
2016-07-22
TITANIC: Add support for arbitrary window event targets
Paul Gilbert
2016-07-15
TITANIC: Added CMovieManager class
Paul Gilbert
2016-07-15
TITANIC: Adding savegame header load/save methods
Paul Gilbert
2016-07-15
TITANIC: Beginnings of CCreditText class
Paul Gilbert
2016-07-15
TITANIC: Move replacement string arrays into TTparser, added NUMBERS array
Paul Gilbert
2016-07-15
TITANIC: Moved other static arrays from Titanic engine to dat file
Paul Gilbert
2016-07-10
TITANIC: Refactor CTitleEngine to use CFilesManager for PE resources
Paul Gilbert
2016-07-10
TITANIC: More script handler setup
Paul Gilbert
2016-07-10
TITANIC: In progress implementation of PET Remote
Paul Gilbert
2016-07-10
TITANIC: Call method to initialize OSVideoSurface _map array
Paul Gilbert
2016-07-10
TITANIC: Implementing PET inventory population
Paul Gilbert
2016-04-09
TITANIC: Fix deleting movies
Paul Gilbert
2016-04-01
TITANIC: Implementing CPetInventory setup
Paul Gilbert
2016-04-01
TITANIC: Simplified item strings setup
Paul Gilbert
2016-04-01
TITANIC: Added item strings
Paul Gilbert
2016-03-24
TITANIC: Implementing more CTelevision message handlers
Paul Gilbert
2016-03-22
TITANIC: First scene starting to be displayed
Paul Gilbert
2016-03-21
TITANIC: Implementing view draw code
Paul Gilbert
2016-03-18
TITANIC: Create Event manager class
Paul Gilbert
2016-03-17
TITANIC: Implement debugger with dump and room commands
Paul Gilbert
2016-03-17
TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlers
Paul Gilbert
2016-03-15
TITANIC: Fleshing out resource key and view loading
Paul Gilbert
2016-03-14
TITANIC: Further graphics setup, beginnings of files manager
Paul Gilbert
2016-03-13
TITANIC: Added main game event loop
Paul Gilbert
2016-03-01
TITANIC: Added more miscellaneous classes
Paul Gilbert
2016-03-01
TITANIC: Lots more miscellaneous classes
Paul Gilbert
2016-03-01
TITANIC: Added lots more miscellaneous classes
Paul Gilbert
2016-02-29
TITANIC: Added a bunch of classes, loading method fixes
Paul Gilbert
2016-02-28
TITANIC: Implement light switch and buttons
Paul Gilbert
2016-02-28
TITANIC: Implement various parrot classes
Paul Gilbert
2016-02-25
TITANIC: Rename of sub-folders for better clarity
Paul Gilbert
2016-02-22
TITANIC: Fixes for game startup
Paul Gilbert
2016-02-18
TITANIC: Starting to create classes for project item hierarchy
Paul Gilbert
2016-02-07
TITANIC: Adding screen initialization code
Paul Gilbert
2016-02-07
TITANIC: Class stubs and beginnings of CSaveableObject hierarchy
Paul Gilbert
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