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path: root/engines/titanic/titanic.cpp
AgeCommit message (Collapse)Author
2017-02-12TITANIC: Rename CMusicWave to CMusicRoomInstrumentPaul Gilbert
2017-01-29TITANIC: Implemented CMusicWave startPaul Gilbert
2017-01-14TITANIC: Renamings and cleanup for lemon dispensorPaul Gilbert
2016-12-08TITANIC: Don't allow GMM Loading/Saving if the PET area is lockedPaul Gilbert
2016-11-15TITANIC: Fixes for freeing project and engine objects on exitPaul Gilbert
2016-11-14TITANIC: Fix freeing of video surfacesPaul Gilbert
2016-11-11TITANIC: Load more text strings from data filePaul Gilbert
2016-10-28TITANIC: Renames and adding debuggingPaul Gilbert
2016-10-26TITANIC: Fix loading of item descriptionsPaul Gilbert
2016-10-01TITANIC: Change copyPixel to not be a virtual methodPaul Gilbert
2016-09-11TITANIC: Extra loading logic and translation code for German versionPaul Gilbert
2016-08-22TITANIC: Implemented more game classesPaul Gilbert
2016-08-07TITANIC: Start of music player classPaul Gilbert
2016-07-24TITANIC: Fix crash loading Sentences/Default NPC dataPaul Gilbert
2016-07-24TITANIC: Finish TTbarbotScript process methodPaul Gilbert
2016-07-22TITANIC: Add support for arbitrary window event targetsPaul Gilbert
Also moved all standard game event methods to CMainGameWindow. This will allow for the Continue Save dialog to be added in and get events instead of the game window
2016-07-15TITANIC: Added CMovieManager classPaul Gilbert
2016-07-15TITANIC: Adding savegame header load/save methodsPaul Gilbert
2016-07-15TITANIC: Beginnings of CCreditText classPaul Gilbert
2016-07-15TITANIC: Move replacement string arrays into TTparser, added NUMBERS arrayPaul Gilbert
2016-07-15TITANIC: Moved other static arrays from Titanic engine to dat filePaul Gilbert
2016-07-10TITANIC: Refactor CTitleEngine to use CFilesManager for PE resourcesPaul Gilbert
2016-07-10TITANIC: More script handler setupPaul Gilbert
2016-07-10TITANIC: In progress implementation of PET RemotePaul Gilbert
2016-07-10TITANIC: Call method to initialize OSVideoSurface _map arrayPaul Gilbert
2016-07-10TITANIC: Implementing PET inventory populationPaul Gilbert
2016-04-09TITANIC: Fix deleting moviesPaul Gilbert
2016-04-01TITANIC: Implementing CPetInventory setupPaul Gilbert
2016-04-01TITANIC: Simplified item strings setupPaul Gilbert
2016-04-01TITANIC: Added item stringsPaul Gilbert
2016-03-24TITANIC: Implementing more CTelevision message handlersPaul Gilbert
2016-03-22TITANIC: First scene starting to be displayedPaul Gilbert
2016-03-21TITANIC: Implementing view draw codePaul Gilbert
2016-03-18TITANIC: Create Event manager classPaul Gilbert
2016-03-17TITANIC: Implement debugger with dump and room commandsPaul Gilbert
2016-03-17TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlersPaul Gilbert
2016-03-15TITANIC: Fleshing out resource key and view loadingPaul Gilbert
2016-03-14TITANIC: Further graphics setup, beginnings of files managerPaul Gilbert
2016-03-13TITANIC: Added main game event loopPaul Gilbert
2016-03-01TITANIC: Added more miscellaneous classesPaul Gilbert
2016-03-01TITANIC: Lots more miscellaneous classesPaul Gilbert
2016-03-01TITANIC: Added lots more miscellaneous classesPaul Gilbert
2016-02-29TITANIC: Added a bunch of classes, loading method fixesPaul Gilbert
2016-02-28TITANIC: Implement light switch and buttonsPaul Gilbert
2016-02-28TITANIC: Implement various parrot classesPaul Gilbert
2016-02-25TITANIC: Rename of sub-folders for better clarityPaul Gilbert
2016-02-22TITANIC: Fixes for game startupPaul Gilbert
2016-02-18TITANIC: Starting to create classes for project item hierarchyPaul Gilbert
2016-02-07TITANIC: Adding screen initialization codePaul Gilbert
2016-02-07TITANIC: Class stubs and beginnings of CSaveableObject hierarchyPaul Gilbert