aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/titanic.cpp
AgeCommit message (Expand)Author
2017-01-29TITANIC: Implemented CMusicWave startPaul Gilbert
2017-01-14TITANIC: Renamings and cleanup for lemon dispensorPaul Gilbert
2016-12-08TITANIC: Don't allow GMM Loading/Saving if the PET area is lockedPaul Gilbert
2016-11-15TITANIC: Fixes for freeing project and engine objects on exitPaul Gilbert
2016-11-14TITANIC: Fix freeing of video surfacesPaul Gilbert
2016-11-11TITANIC: Load more text strings from data filePaul Gilbert
2016-10-28TITANIC: Renames and adding debuggingPaul Gilbert
2016-10-26TITANIC: Fix loading of item descriptionsPaul Gilbert
2016-10-01TITANIC: Change copyPixel to not be a virtual methodPaul Gilbert
2016-09-11TITANIC: Extra loading logic and translation code for German versionPaul Gilbert
2016-08-22TITANIC: Implemented more game classesPaul Gilbert
2016-08-07TITANIC: Start of music player classPaul Gilbert
2016-07-24TITANIC: Fix crash loading Sentences/Default NPC dataPaul Gilbert
2016-07-24TITANIC: Finish TTbarbotScript process methodPaul Gilbert
2016-07-22TITANIC: Add support for arbitrary window event targetsPaul Gilbert
2016-07-15TITANIC: Added CMovieManager classPaul Gilbert
2016-07-15TITANIC: Adding savegame header load/save methodsPaul Gilbert
2016-07-15TITANIC: Beginnings of CCreditText classPaul Gilbert
2016-07-15TITANIC: Move replacement string arrays into TTparser, added NUMBERS arrayPaul Gilbert
2016-07-15TITANIC: Moved other static arrays from Titanic engine to dat filePaul Gilbert
2016-07-10TITANIC: Refactor CTitleEngine to use CFilesManager for PE resourcesPaul Gilbert
2016-07-10TITANIC: More script handler setupPaul Gilbert
2016-07-10TITANIC: In progress implementation of PET RemotePaul Gilbert
2016-07-10TITANIC: Call method to initialize OSVideoSurface _map arrayPaul Gilbert
2016-07-10TITANIC: Implementing PET inventory populationPaul Gilbert
2016-04-09TITANIC: Fix deleting moviesPaul Gilbert
2016-04-01TITANIC: Implementing CPetInventory setupPaul Gilbert
2016-04-01TITANIC: Simplified item strings setupPaul Gilbert
2016-04-01TITANIC: Added item stringsPaul Gilbert
2016-03-24TITANIC: Implementing more CTelevision message handlersPaul Gilbert
2016-03-22TITANIC: First scene starting to be displayedPaul Gilbert
2016-03-21TITANIC: Implementing view draw codePaul Gilbert
2016-03-18TITANIC: Create Event manager classPaul Gilbert
2016-03-17TITANIC: Implement debugger with dump and room commandsPaul Gilbert
2016-03-17TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlersPaul Gilbert
2016-03-15TITANIC: Fleshing out resource key and view loadingPaul Gilbert
2016-03-14TITANIC: Further graphics setup, beginnings of files managerPaul Gilbert
2016-03-13TITANIC: Added main game event loopPaul Gilbert
2016-03-01TITANIC: Added more miscellaneous classesPaul Gilbert
2016-03-01TITANIC: Lots more miscellaneous classesPaul Gilbert
2016-03-01TITANIC: Added lots more miscellaneous classesPaul Gilbert
2016-02-29TITANIC: Added a bunch of classes, loading method fixesPaul Gilbert
2016-02-28TITANIC: Implement light switch and buttonsPaul Gilbert
2016-02-28TITANIC: Implement various parrot classesPaul Gilbert
2016-02-25TITANIC: Rename of sub-folders for better clarityPaul Gilbert
2016-02-22TITANIC: Fixes for game startupPaul Gilbert
2016-02-18TITANIC: Starting to create classes for project item hierarchyPaul Gilbert
2016-02-07TITANIC: Adding screen initialization codePaul Gilbert
2016-02-07TITANIC: Class stubs and beginnings of CSaveableObject hierarchyPaul Gilbert
2016-02-05TITANIC: Added skeleton CMainGameWindow classPaul Gilbert