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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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titanic
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titanic.cpp
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2016-08-07
TITANIC: Start of music player class
Paul Gilbert
2016-07-24
TITANIC: Fix crash loading Sentences/Default NPC data
Paul Gilbert
2016-07-24
TITANIC: Finish TTbarbotScript process method
Paul Gilbert
2016-07-22
TITANIC: Add support for arbitrary window event targets
Paul Gilbert
Also moved all standard game event methods to CMainGameWindow. This will allow for the Continue Save dialog to be added in and get events instead of the game window
2016-07-15
TITANIC: Added CMovieManager class
Paul Gilbert
2016-07-15
TITANIC: Adding savegame header load/save methods
Paul Gilbert
2016-07-15
TITANIC: Beginnings of CCreditText class
Paul Gilbert
2016-07-15
TITANIC: Move replacement string arrays into TTparser, added NUMBERS array
Paul Gilbert
2016-07-15
TITANIC: Moved other static arrays from Titanic engine to dat file
Paul Gilbert
2016-07-10
TITANIC: Refactor CTitleEngine to use CFilesManager for PE resources
Paul Gilbert
2016-07-10
TITANIC: More script handler setup
Paul Gilbert
2016-07-10
TITANIC: In progress implementation of PET Remote
Paul Gilbert
2016-07-10
TITANIC: Call method to initialize OSVideoSurface _map array
Paul Gilbert
2016-07-10
TITANIC: Implementing PET inventory population
Paul Gilbert
2016-04-09
TITANIC: Fix deleting movies
Paul Gilbert
2016-04-01
TITANIC: Implementing CPetInventory setup
Paul Gilbert
2016-04-01
TITANIC: Simplified item strings setup
Paul Gilbert
2016-04-01
TITANIC: Added item strings
Paul Gilbert
2016-03-24
TITANIC: Implementing more CTelevision message handlers
Paul Gilbert
2016-03-22
TITANIC: First scene starting to be displayed
Paul Gilbert
2016-03-21
TITANIC: Implementing view draw code
Paul Gilbert
2016-03-18
TITANIC: Create Event manager class
Paul Gilbert
2016-03-17
TITANIC: Implement debugger with dump and room commands
Paul Gilbert
2016-03-17
TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlers
Paul Gilbert
2016-03-15
TITANIC: Fleshing out resource key and view loading
Paul Gilbert
2016-03-14
TITANIC: Further graphics setup, beginnings of files manager
Paul Gilbert
2016-03-13
TITANIC: Added main game event loop
Paul Gilbert
2016-03-01
TITANIC: Added more miscellaneous classes
Paul Gilbert
2016-03-01
TITANIC: Lots more miscellaneous classes
Paul Gilbert
2016-03-01
TITANIC: Added lots more miscellaneous classes
Paul Gilbert
2016-02-29
TITANIC: Added a bunch of classes, loading method fixes
Paul Gilbert
2016-02-28
TITANIC: Implement light switch and buttons
Paul Gilbert
2016-02-28
TITANIC: Implement various parrot classes
Paul Gilbert
2016-02-25
TITANIC: Rename of sub-folders for better clarity
Paul Gilbert
2016-02-22
TITANIC: Fixes for game startup
Paul Gilbert
2016-02-18
TITANIC: Starting to create classes for project item hierarchy
Paul Gilbert
2016-02-07
TITANIC: Adding screen initialization code
Paul Gilbert
2016-02-07
TITANIC: Class stubs and beginnings of CSaveableObject hierarchy
Paul Gilbert
2016-02-05
TITANIC: Added skeleton CMainGameWindow class
Paul Gilbert
2016-02-05
TITANIC: Skeleton screen manager class
Paul Gilbert
2016-02-05
TITANIC: Initial engine skeleton
Paul Gilbert