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2017-01-20TITANIC: Excite Parrot when we come bearing chickenPaul Gilbert
2017-01-16TITANIC: Fix some Liftbot dialogue responsesPaul Gilbert
2017-01-16TITANIC: Fix locating vocab words in getPrimeWordPaul Gilbert
2017-01-15TITANIC: Removal of un-used fields to reduce Buildbot warningsPaul Gilbert
Note there's a lot of preliminary code in the star_control/ folder for code that still needs to be fully disassembled & implemented. So for now I've made liberal use of #if 0 blocks to disable fields that will likely be needed again in the future
2017-01-11TITANIC: Fix Barbot response to requesting vision centerPaul Gilbert
2017-01-11TITANIC: Fix return value of BarbotScript doSentenceEntryPaul Gilbert
2017-01-10TITANIC: Remove duplicated fields from TTsynonymPaul Gilbert
2017-01-09TITANIC: Fix Barbot's introduction spielPaul Gilbert
2016-12-19TITANIC: Stop automatically dragging parrot when entering cage close-upPaul Gilbert
2016-12-18TITANIC: Fix parrot check when starting TrueTalkPaul Gilbert
2016-12-17TITANIC: Fix saving games when there is range data to be includedPaul Gilbert
2016-12-17TITANIC: Fix initialization of new TTsentence objectsPaul Gilbert
2016-12-17TITANIC: Revert incorrect change to category check in processEntriesPaul Gilbert
2016-12-16TITANIC: Fix getting 1st class suite from DeskbotPaul Gilbert
2016-12-16TITANIC: Fix null pointer crash talking to DeskbotPaul Gilbert
2016-12-15TITANIC: Fix saving and loading of NPC dial valuesPaul Gilbert
2016-12-15TITANIC: Extra initialization of TTconcept fieldsPaul Gilbert
2016-12-01TITANIC: Fix Succubus greeting message when there's mailPaul Gilbert
2016-11-30TITANIC: Fix caseless string contains checksPaul Gilbert
2016-11-30TITANIC: Fix getting Succubus's NPC scriptPaul Gilbert
2016-11-17TITANIC: Change some #if 0 to use SPATIAL_SOUND as a better descriptionPaul Gilbert
2016-11-13TITANIC: Fix crash in setConcept when src is nullPaul Gilbert
2016-11-13TITANIC: Fix incorrect local assignment in CHECK_COMMAND_FORM casePaul Gilbert
2016-11-13TITANIC: Properly initialize NPC scriptsPaul Gilbert
2016-11-11TITANIC: Fix NPCs responding to common phrasesPaul Gilbert
2016-11-11TITANIC: Field renamings, and fix for incorrect switch casesPaul Gilbert
2016-11-10TITANIC: Fix hang searching quotes treePaul Gilbert
2016-11-10TITANIC: Properly display LiftBot's greeting speechPaul Gilbert
2016-11-10TITANIC: Play speech at full volumePaul Gilbert
2016-11-07TITANIC: Simplify freeing class list on exitPaul Gilbert
2016-11-06TITANIC: Fix BellBot's intro speechPaul Gilbert
2016-11-06TITANIC: Fix Deskbot saying your assigned roomPaul Gilbert
2016-11-06TITANIC: Fix parser crash giving the same response multiple timesPaul Gilbert
2016-11-06TITANIC: Workaround original game bug in fish responsePaul Gilbert
The original was meant to allow you to enter "fish" in response to the Deskbot's fish question, but it didn't because fish was also recognised as a common phrase for replacement during pre-processing
2016-11-06TITANIC: Fix crash in TTparser::processModifiersPaul Gilbert
2016-11-05TITANIC: Further changes to use PassengerClass enumPaul Gilbert
2016-11-05TITANIC: Some renamings in DeskbotScriptPaul Gilbert
2016-11-05TITANIC: Fix showing replies with multiple response fragmentsPaul Gilbert
2016-11-05TITANIC: Parser fix for saying 'no' to having reservationPaul Gilbert
2016-11-04TITANIC: Fix removing parser nodes after processingPaul Gilbert
2016-11-03TITANIC: Parser fixes for using unrecognised wordsPaul Gilbert
2016-11-03TITANIC: Fix copying concepts in getFrameEntryPaul Gilbert
2016-11-03TITANIC: Fix choosing correct vocab matches for wordsPaul Gilbert
2016-11-02TITANIC: Parser fixesPaul Gilbert
2016-11-02TITANIC: Disable secondary spatial sources of speech playbackPaul Gilbert
2016-11-02TITANIC: Fix correctly getting the Deskbot's scriptPaul Gilbert
2016-10-31TITANIC: Fix another compiler warningPaul Gilbert
2016-10-31TITANIC: Fix compiler warningsPaul Gilbert
2016-10-30TITANIC: Add extra field initializationsPaul Gilbert
2016-10-24TITANIC: Add conversation text to the PETPaul Gilbert