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author | Paul Gilbert | 2016-11-17 21:29:05 -0500 |
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committer | Paul Gilbert | 2016-11-17 21:29:05 -0500 |
commit | 5d8b0e478ee513652703253a50d3c3746f16a0b0 (patch) | |
tree | 6af532ff318acf311ee30c1296259bb9dd5637c7 /engines/titanic/true_talk | |
parent | 85fcfb9a54505dd88a6b3d4354d54a04558e05ea (diff) | |
download | scummvm-rg350-5d8b0e478ee513652703253a50d3c3746f16a0b0.tar.gz scummvm-rg350-5d8b0e478ee513652703253a50d3c3746f16a0b0.tar.bz2 scummvm-rg350-5d8b0e478ee513652703253a50d3c3746f16a0b0.zip |
TITANIC: Change some #if 0 to use SPATIAL_SOUND as a better description
Diffstat (limited to 'engines/titanic/true_talk')
-rw-r--r-- | engines/titanic/true_talk/true_talk_manager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/titanic/true_talk/true_talk_manager.cpp b/engines/titanic/true_talk/true_talk_manager.cpp index fbb9d17407..d90223c300 100644 --- a/engines/titanic/true_talk/true_talk_manager.cpp +++ b/engines/titanic/true_talk/true_talk_manager.cpp @@ -514,7 +514,7 @@ void CTrueTalkManager::playSpeech(TTtalker *talker, TTroomScript *roomScript, CV _gameManager->_sound.stopChannel(p1._channelMode); if (view) { p1._positioningMode = POSMODE_VECTOR; -#if 0 +#ifdef SPATIAL_SOUND view->getPosition(p1._posX, p1._posY, p1._posZ); #endif } @@ -540,7 +540,7 @@ void CTrueTalkManager::playSpeech(TTtalker *talker, TTroomScript *roomScript, CV if (idx == 0) g_vm->_events->sleep(milli); -#if 0 +#ifdef SPATIAL_SOUND // TODO: Figure out if these below are needed. It kinda looks like they were // simply playing the same speech at different spatial co-ordinates. And since // we don't support spatial processing in ScummVM yet, they're being left disabled |