Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-27 | TITANIC: Fix handling of Gondolier sliders when arms are used on them | Paul Gilbert | |
2017-07-27 | VIDEO: Allow setting the mixer sound type used to play audio tracks | Bastien Bouclet | |
2017-07-26 | TITANIC: Have Promenade fan properly renaimate when returning to view | Paul Gilbert | |
2017-07-26 | TITANIC: Redraw screen after using PET to load a savegame | Paul Gilbert | |
2017-07-26 | TITANIC: Fix wrong array size | Willem Jan Palenstijn | |
This will hopefully fix #10001 | |||
2017-07-25 | TITANIC: Fix the CBilgeDispensorEvent not firing | Paul Gilbert | |
It seems in the original CGameManager::update, and thus frameMessage, is called at an ultra high rate, allowing the dispensor's counter to quickly reach a trigger level. Whereas in the ScummVM implementation, the update method is only called at most a few times per frame. Rather than needlessly increasing the rate the update method is called, I've refactored CBilgeDispensorEvent to not need the counter. Though it still derives from CAutoSoundEvent so savegame loading still works. | |||
2017-07-25 | TITANIC: Fix Parrot responses to various chicken condiments | Paul Gilbert | |
2017-07-24 | TITANIC: Show Lift call remote action when approaching a lift | Paul Gilbert | |
2017-07-24 | TITANIC: Fix conversation with Liftbot not working after twirling around | Paul Gilbert | |
2017-07-24 | TITANIC: Fix incorrect Liftbot response to 'what floor am I on' | Paul Gilbert | |
2017-07-24 | TITANIC: Workaround Conversation area corruption when dragging items | Paul Gilbert | |
When dragging an item, the bounds for the area of the screen affected goes from the dragged item to the blinking cursor when the conversation tab is active. This rect overlapping the conversation area somehow starts erasing some of the conversation log. Despite some effort, I haven't been able to track down the exact cause. So the easiest workaround is simply to make the entire PET as dirty each frame when dragging an item, which seems to fix the problem. Though it would be nice, at some point, if the rooot cause could still be identified. | |||
2017-07-23 | TITANIC: Fix delay before Bellbot & Doorbot appears | Paul Gilbert | |
2017-07-23 | TITANIC: Add missing break lines to switch statements | Paul Gilbert | |
Thanks to bgK for providing a gcc output | |||
2017-07-23 | TITANIC: Adjust the switch/case fall-through comments | Bastien Bouclet | |
This way, GCC 7 does not generate a warning for those cases when -Wimplicit-fallthrough=3 is enabled, which is now the default. | |||
2017-07-22 | TITANIC: Fixes for CIdleSummoner to summon Bellbot or Doorbot | Paul Gilbert | |
2017-07-20 | TITANIC: Extra code in movie debugger command to aid reverse AVI testing | Paul Gilbert | |
2017-07-20 | TITANIC: Don't load prior frame for videos when in reverse mode | Paul Gilbert | |
2017-07-19 | TITANIC: Fix quote searches done by all the bots | Paul Gilbert | |
2017-07-18 | TITANIC: Fix access after free in filterConcepts loop | Paul Gilbert | |
2017-07-18 | TITANIC: Fix new[] vs free mismatches | Paul Gilbert | |
2017-07-18 | TITANIC: DeskbotScript::searchQuotes is meant to have a result array | Paul Gilbert | |
2017-07-18 | TITANIC: Fix crash trying to restart game after returning to launcher | Paul Gilbert | |
2017-07-17 | TITANIC: Fix Maitre D not animating when talking | Paul Gilbert | |
2017-07-17 | TITANIC: Don't prod Maitre D's butt just by moving mouse on him | Paul Gilbert | |
2017-07-17 | TITANIC: Improve performance of event handling | Paul Gilbert | |
2017-07-16 | TITANIC: Fix Gondola mixer to use the two different songs | Paul Gilbert | |
2017-07-16 | TITANIC: Workaround music being lost leaving Arboretum in Winter | Paul Gilbert | |
When you change the Arboretum to Winter and exit, it changes to a special FrozenArboretum room with the river and everything frozen. Both the regular and frozen Arboretum rooms have a GondolierMixer.. when leavin one for the other, it's meant to do a two second fadeout and then the new room's mixer takes over. This doesn't work for ScummVM currently - it may be due to the simplicity of the QMixer implementation. So to work around it for the forseeable future, I've set the TurnOff times to 0 seconds so the old mixer's sounds are immediately and properly stopped, letting the new mixer take over. | |||
2017-07-16 | TITANIC: Renamings for Gondolier Mixer | Paul Gilbert | |
2017-07-16 | TITANIC: Fix scaling in scene transition cutscenes | Paul Gilbert | |
2017-07-16 | TITANIC: Fix music transitions for each passenger class in lift travel | Paul Gilbert | |
2017-07-16 | TITANIC: Add a VolumeMode enum | Paul Gilbert | |
2017-07-16 | TITANIC: Cleanup of CAutoAnimate class | Paul Gilbert | |
2017-07-16 | TITANIC: Fix MaitreD to hate the default music | Paul Gilbert | |
2017-07-15 | TITANIC: Fix inventory scrolling when an item is selected | Paul Gilbert | |
2017-07-15 | TITANIC: Fix range for timed volume transitions | Paul Gilbert | |
2017-07-15 | TITANIC: Endgame sequence sound fixes | Paul Gilbert | |
2017-07-15 | TITANIC: Don't allow the same star to be locked on multiple times | Paul Gilbert | |
2017-07-15 | TITANIC: Fix locking stars in star control puzzle when Caps lock is on | Paul Gilbert | |
2017-07-15 | TITANIC: Don't allow starfield to be shown if puzzle was skipped | Paul Gilbert | |
2017-07-15 | TITANIC: Fix incorrect calls to queueSound | Bastien Bouclet | |
The sound type was being passed in the balance parameter. | |||
2017-07-15 | TITANIC: Fix pause during intro credits cutscene | Paul Gilbert | |
2017-07-12 | TITANIC: Fix daffine.h includes | Paul Gilbert | |
2017-07-12 | TITANIC: Rename DMatrix to DAffine, thanks to wjp | Paul Gilbert | |
2017-07-12 | TITANIC: Change rows to cols in DMatrix, thanks to wjp | Paul Gilbert | |
2017-07-12 | TITANIC: Fix promenade fan noises when turned to full | Paul Gilbert | |
2017-07-11 | TITANIC: Fix savegame names not showing in Continue dialog | Paul Gilbert | |
2017-07-11 | TITANIC: Fix Titania's nose remaining present after being picked up | Paul Gilbert | |
Fixing this required reverting the previous fix I'd done for the Doorbot's 'Cloak Off' animation during the prologue. What the proper fix for it, seems to be, is that when a video is full 32-bit ARGB, if it has a second transparency track, then simply ignore the alpha in the first track, and simply use the RGB values for each pixel | |||
2017-07-10 | TITANIC: Fix rendering of conversation text input | Paul Gilbert | |
2017-07-10 | TITANIC: Inline CTransparencySurface methods at wjp's suggestion | Paul Gilbert | |
2017-07-09 | TITANIC: Fixes for correctly display of drop targets | Paul Gilbert | |