Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-14 | TOLTECS: Adapt the movie chunk buffer allocation code | Filippos Karapetis | |
Thanks to wjp and LordHoto for their feedback | |||
2012-09-11 | TOLTECS: Don't show movie subtitles when subtitles are disabled | Filippos Karapetis | |
2012-09-11 | TOLTECS: Stop reallocating the chunk buffer on each movie frame | Filippos Karapetis | |
This somewhat reduces the stuttering in the intro movie (but it's still there) | |||
2012-09-11 | TOLTECS: Remove a superfluous seek | Filippos Karapetis | |
2012-09-11 | TOLTECS: Read the sound rate for each video file | Filippos Karapetis | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2012-01-29 | TOLTECS: Some formatting fixes. | Torbjörn Andersson | |
2011-11-20 | TOLTECS: Slight cleanup of the audio code | Filippos Karapetis | |
2011-11-20 | TOLTECS: Always hide the game interface when showing a movie | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fix bugs | Benjamin Haisch | |
- Save scene parameters before playing a movie and restore them afterwards (fixes crash) - Fix text disappearing too fast - Implement script function sfGetCameraChanged - Replace nop script functions with stubs which print debug info when called - Some cleanup, remove obsolete TODOs | |||
2011-11-20 | TOLTECS: Fix compilation after sound->audio directory rename. | David Turner | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: - Fix regression in movie player (use drawScreen instead of ↵ | Benjamin Haisch | |
updateScreen) | |||
2011-11-20 | TOLTECS: Fixed compilation with current SVN changes | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation with the latest trunk changes. | Filippos Karapetis | |
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this | |||
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation with the latest sound changes in the trunk | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fixed compilation after Fingolfin's latest series of commits | Benjamin Haisch | |
- Added a warning for the yet unimplemented palette transparency code - Removed "debug" calls from script, they weren't that useful - Removed unneccessary delete in the MoviePlayer - Fixed the renderer (hopefully?) | |||
2011-11-20 | TOLTECS: - Implemented RTL | Benjamin Haisch | |
- Fixed return values in savegame/loadgame - Some minor cleanup | |||
2011-11-20 | TOLTECS: - Listing savestates via command line or Launcher | Benjamin Haisch | |
- Loading/Saving during run time Other savestate functions yet todo. I'll probably remove the "original" in-game menu and move everything to the GMM. | |||
2011-11-20 | TOLTECS: - Fixed Screen::updateTalkText (text x position was read ↵ | Benjamin Haisch | |
incorrectly and font color wasn't nibble-swapped) - Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :)) | |||
2011-11-20 | TOLTECS: Implemented preliminary sound playback; some stuff is still missing ↵ | Benjamin Haisch | |
(correct volumes etc.) | |||
2011-11-20 | TOLTECS: Added sound to the movie player (finally). Still TODO: Ability to ↵ | Benjamin Haisch | |
abort movies. | |||
2011-11-20 | TOLTECS: - Added menu system prototype (may change later) | Benjamin Haisch | |
- Added movie player (still incomplete, sound is not yet implemented) Both are not yet hooked to the engine. - Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later. |