Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-24 | TOLTECS: Save music in saved games | Filippos Karapetis | |
Also, move all music resource related code into its own class | |||
2011-11-20 | TOLTECS: Change the updateScreen() logic a bit | Torbjörn Andersson | |
Updating the screen when getMillis() % 10 is 0 seems sub-optimal to me. It could be true several iterations in a row (shouldn't be harmful, since updateScreen is assumed to be cheap if the screen hasn't changed) or we could miss it every single time. Let's measure the time between updates instead, just to be safer. | |||
2011-11-20 | TOLTECS: Cleanup | Filippos Karapetis | |
2011-11-20 | TOLTECS: Updated TODO | Filippos Karapetis | |
- Updated locations where the animation hack is necessary - Fixed crashes on scene changes (with a TODO) - MIDI Music is always XMIDI - sfClearScreen() doesn't seem to be necessary | |||
2011-11-20 | TOLTECS: Fixed music looping | Filippos Karapetis | |
2011-11-20 | TOLTECS: Code cleanup | Filippos Karapetis | |
2011-11-20 | TOLTECS: Initial implementation for music | Filippos Karapetis | |
2011-11-20 | TOLTECS: The resource cache is now purged when changing rooms | Filippos Karapetis | |
2011-11-20 | TOLTECS: Removed now uneeded c_str() call. | David Turner | |
2011-11-20 | TOLTECS: Fix Compilation After Base Code Header Changes. | David Turner | |
2011-11-20 | TOLTECS: Fix bugs | Benjamin Haisch | |
- Save scene parameters before playing a movie and restore them afterwards (fixes crash) - Fix text disappearing too fast - Implement script function sfGetCameraChanged - Replace nop script functions with stubs which print debug info when called - Some cleanup, remove obsolete TODOs | |||
2011-11-20 | TOLTECS: Use CursorMan instead of OSystem for showMouse | Benjamin Haisch | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: - More work on the menu system, saving and loading from there is ↵ | Benjamin Haisch | |
now possible - Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue - Add F10 scancode in sfHandleInput to open the menu | |||
2011-11-20 | TOLTECS: - Undef menu test code (oops) | Benjamin Haisch | |
- Rename updateScreen to drawScreen - Move code from sfUpdateScreen to engine updateScreen - Use better screen sync code to get closer to the original game's speed | |||
2011-11-20 | TOLTECS: - Implement kSupportsLoadingDuringStartup | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Hopefully fixed a bug in findRectAtPoint which causes the game to ↵ | Benjamin Haisch | |
crash before the first scene - sfHandleInput | |||
2011-11-20 | TOLTECS: Fix compilation. | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Implemented playSoundAtPos and fixed sound panning (0 is center, ↵ | Benjamin Haisch | |
not 64 like in the original) - Minor cleanup | |||
2011-11-20 | TOLTECS: Reworked the ArchiveReader and ResourceCache classes. | Benjamin Haisch | |
ResourceCache needs more work since resources are never freed (which is bad). | |||
2011-11-20 | TOLTECS: - Fixed sound playing | Benjamin Haisch | |
- Renaming | |||
2011-11-20 | TOLTECS: - Moved script functions out of the switch statement and into an array | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fixed compilation after Fingolfin's latest series of commits | Benjamin Haisch | |
- Added a warning for the yet unimplemented palette transparency code - Removed "debug" calls from script, they weren't that useful - Removed unneccessary delete in the MoviePlayer - Fixed the renderer (hopefully?) | |||
2011-11-20 | TOLTECS: Silenced MSVC warnings | Filippos Karapetis | |
2011-11-20 | TOLTECS: - Implemented RTL | Benjamin Haisch | |
- Fixed return values in savegame/loadgame - Some minor cleanup | |||
2011-11-20 | TOLTECS: - Fixed Screen::updateTalkText (text x position was read ↵ | Benjamin Haisch | |
incorrectly and font color wasn't nibble-swapped) - Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :)) | |||
2011-11-20 | TOLTECS: Implemented preliminary sound playback; some stuff is still missing ↵ | Benjamin Haisch | |
(correct volumes etc.) | |||
2011-11-20 | TOLTECS: Removed unused functions. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Forgot script.cpp. | Benjamin Haisch | |
And some tests for menu & movie player in toltecs.cpp. | |||
2011-11-20 | TOLTECS: Fixed a script bug (compare opcodes work on unsigned values). So ↵ | Benjamin Haisch | |
far this caused one error I noticed when climbing up the ladder in the barn where the camera didn't scroll up properly, but now it's all fine. | |||
2011-11-20 | TOLTECS: - Merged input.cpp with toltecs.cpp | Benjamin Haisch | |
- Kernel function 5 returns a random value; use ScummVM's RNG | |||
2011-11-20 | TOLTECS: Implemented buildColorTransTable (still TODO) and shadow sprite ↵ | Benjamin Haisch | |
drawing. | |||
2011-11-20 | TOLTECS: Saving/loading is working; it still needs work but will suffice to ↵ | Benjamin Haisch | |
make debugging somewhat easier. | |||
2011-11-20 | TOLTECS: - Renamed stuff and cleanups | Benjamin Haisch | |
- Beginnings of the saveload system (incomplete) | |||
2011-11-20 | TOLTECS: - Renamed some variables & functions | Benjamin Haisch | |
- Mouse cursor is hidden/shown when _mouseDisabled variable is set via script | |||
2011-11-20 | TOLTECS: Fixed tabs and formatting. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Initial checkin | Eugene Sandulenko | |