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path: root/engines/toltecs/toltecs.cpp
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2011-11-20TOLTECS: Very very minor cleanup.Benjamin Haisch
2011-11-20TOLTECS: - Listing savestates via command line or LauncherBenjamin Haisch
- Loading/Saving during run time Other savestate functions yet todo. I'll probably remove the "original" in-game menu and move everything to the GMM.
2011-11-20TOLTECS: - Fixed Screen::updateTalkText (text x position was read ↵Benjamin Haisch
incorrectly and font color wasn't nibble-swapped) - Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :))
2011-11-20TOLTECS: Implemented preliminary sound playback; some stuff is still missing ↵Benjamin Haisch
(correct volumes etc.)
2011-11-20TOLTECS: Correct initialization for graphics. Since the game is 640x480, it ↵Eugene Sandulenko
should be default to 1x scaler.
2011-11-20TOLTECS: A lot of changes in the graphics code:Benjamin Haisch
- Optimized drawing code; now only items (sprites, text, screen masks) which have changed from the previous frame are redrawn, this speeds up things a lot - Implemented dirty rectangles using a microtile array - The previously committed Microtile Array implementation from SEL seemed buggy so I wrote my own version which works nicely so far (and is less code and GPL), only MicroTileArray::getRectangles uses parts from the old version, this will be changed later - One known bug related to dirty rectangles remains: Sometimes the background isn't restored correctly and gfx artifacts are visible
2011-11-20TOLTECS: Switched quicksave key from F6 to F5.Benjamin Haisch
2011-11-20TOLTECS: Forgot script.cpp.Benjamin Haisch
And some tests for menu & movie player in toltecs.cpp.
2011-11-20TOLTECS: Cancel all talkText items when camera position is changed (fixes ↵Benjamin Haisch
some crashes and odd behaviour)
2011-11-20TOLTECS: Corrected debug output.Benjamin Haisch
2011-11-20TOLTECS: - Merged input.cpp with toltecs.cppBenjamin Haisch
- Kernel function 5 returns a random value; use ScummVM's RNG
2011-11-20TOLTECS: Minor cleanup.Benjamin Haisch
2011-11-20TOLTECS: - Renamed stuff and cleanupsBenjamin Haisch
- Beginnings of the saveload system (incomplete)
2011-11-20TOLTECS: Fixed tabs and formatting.Benjamin Haisch
2011-11-20TOLTECS: Initial checkinEugene Sandulenko