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2011-11-20TOLTECS: Fixed a script bug (compare opcodes work on unsigned values). So ↵Benjamin Haisch
far this caused one error I noticed when climbing up the ladder in the barn where the camera didn't scroll up properly, but now it's all fine.
2011-11-20TOLTECS: Corrected debug output.Benjamin Haisch
2011-11-20TOLTECS: Fixed clipping (the clipping of the right border with flipped ↵Benjamin Haisch
sprites was buggy)
2011-11-20TOLTECS: Finished sprite clipping.Benjamin Haisch
2011-11-20TOLTECS: Deleted obsolete files.Benjamin Haisch
2011-11-20TOLTECS: - Merged input.cpp with toltecs.cppBenjamin Haisch
- Kernel function 5 returns a random value; use ScummVM's RNG
2011-11-20TOLTECS: Implemented buildColorTransTable (still TODO) and shadow sprite ↵Benjamin Haisch
drawing.
2011-11-20TOLTECS: Merged drawChar and drawChar2Benjamin Haisch
2011-11-20TOLTECS: Minor cleanup.Benjamin Haisch
2011-11-20TOLTECS: Fixed tabs.Benjamin Haisch
2011-11-20TOLTECS: - Made game "quittable"Benjamin Haisch
- Save/load mouse position and if the cursor is enabled
2011-11-20TOLTECS: Saving/loading is working; it still needs work but will suffice to ↵Benjamin Haisch
make debugging somewhat easier.
2011-11-20TOLTECS: - Renamed stuff and cleanupsBenjamin Haisch
- Beginnings of the saveload system (incomplete)
2011-11-20TOLTECS: - Renamed some variables & functionsBenjamin Haisch
- Mouse cursor is hidden/shown when _mouseDisabled variable is set via script
2011-11-20TOLTECS: Some cleanup of the pathfinding code.Benjamin Haisch
2011-11-20TOLTECS: Fixed tabs and formatting.Benjamin Haisch
2011-11-20TOLTECS: Initial checkinEugene Sandulenko