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path: root/engines/tony/custom.cpp
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2012-11-14TONY: Fixed scripted exit to use engine method, rather than error().D G Turner
This fixes bug #3586252 ("TONY: Game errors out when exiting via the menu").
2012-11-12TONY: Cleanup whitespace formatting.D G Turner
This is mainly removal of extraneous blank lines, reformatting indents to tab characters and other minor non-functional changes to improve compliance with Code Formatting Conventions.
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-25TONY: Use debug channel for fading messagesStrangerke
2012-09-25TONY: Replace abortGame() with nicer error() calls.Alyssa Milburn
2012-09-25TONY: Don't error out on invalid ReleaseOwnership calls.Alyssa Milburn
A script triggers this at the end of the scene where you give the flowers to the bearded woman.
2012-09-08TONY: Constify static data tables in custom.cpp.Johannes Schickel
2012-09-07TONY: Some more cleanupStrangerke
2012-09-07TONY: Move const tables back to .cpp, as suggested by LordHotoStrangerke
2012-09-06TONY: Some more cleanupStrangerke
2012-09-01TONY: Remove adv.hStrangerke
2012-09-01TONY: More renamingStrangerke
2012-08-28TONY: Fix some for and if statements with bad coding styleStrangerke
2012-08-28TONY: Remove most of the remaining global functions.Alyssa Milburn
2012-08-28TONY: Remove unnecessary mainloop mutex.Alyssa Milburn
Also, all the related freeze functions/members.
2012-08-28TONY: Rename curDialog to g_curDialog.Alyssa Milburn
2012-08-28TONY: Improve Take/ReleaseOwnership.Alyssa Milburn
This releases all held 'mutexes' when processes die, and keeps track of the lock count too, just in case.
2012-08-25TONY: Fix Take/ReleaseOwnership.Alyssa Milburn
2012-08-23TONY: Removed some debug warnings which aren't needed any longerPaul Gilbert
2012-08-22TONY: Replace _vm with g_vm.Alyssa Milburn
2012-06-21TONY: Fix Valgrind warningTorbjörn Andersson
The loop uses _ctx->msg, so don't delete it until the loop is done.
2012-06-21TONY: Translate two commentsStrangerke
2012-06-21TONY: Some more renaming (thanks Hkz)Strangerke
2012-06-19TONY: Implement more of the music related code from the originalPaul Gilbert
2012-06-18TONY: Remove useless void in function declarationStrangerke
2012-06-18TONY: Rename two variablesStrangerke
2012-06-17TONY: American-ification of English usedStrangerke
2012-06-17TONY: Cleaned up the @defgroup commentsPaul Gilbert
2012-06-16TONY: Rename sound variablesStrangerke
2012-06-16TONY: Workaround for original game bug opening the door in the first scenePaul Gilbert
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation.
2012-06-16TONY: Rename sound functions and class namesStrangerke
2012-06-16TONY: Translate some Italian terms, rename enumsStrangerke
2012-06-13TONY: Translate some more ItalianStrangerke
2012-06-12TONY: Translate Italian enumsStrangerke
2012-06-12TONY: Rename some Italian into EnglishStrangerke
2012-06-11TONY: Rename variables in utils.hStrangerke
2012-06-11TONY: Fix crash in the Tunnel Of LovePaul Gilbert
2012-06-10TONY: Rename variables in globals.hStrangerke
2012-06-11TONY: Fixed display of static animations, and some variable renamingPaul Gilbert
2012-06-10TONY: Fix data freeing in DialogStartPaul Gilbert
2012-06-09TONY: Fix operation of TakeOwnership/ReleaseOwnershipPaul Gilbert
2012-06-09TONY: Fix some calls from globalFree to globalDestroyPaul Gilbert
2012-06-09TONY: Rename more globalsStrangerke
2012-06-08TONY: start renaming globalsStrangerke
2012-06-07TONY: Some more renamingStrangerke
2012-06-07TONY: Rename variables and functions in utils.hStrangerke
2012-06-07TONY: Rename variables and functions in loc.h and tonychar.hStrangerke
2012-06-06TONY: Rename variables and functions in inventory.hStrangerke
That fixes the regression in the credits
2012-06-06TONY: More renamingStrangerke
2012-06-06TONY: Rename variables and functions in game.hStrangerke