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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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tony
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tony.cpp
Age
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Author
2012-05-06
TONY: Beginnings of refactoring Tony engine's threads to use coroutines
Paul Gilbert
2012-05-05
TONY: Added some class field initialisations
Paul Gilbert
2012-05-05
TONY: Created dummy event loop and started work on converting RMWindow class
Paul Gilbert
2012-05-05
TONY: Fix a crash from objects being destroyed in the wrong order
Paul Gilbert
2012-05-05
TONY: Fixed some more Valgrind identified memory leaks
Paul Gilbert
2012-05-05
TONY: Fix some Valgrind identified memory leaks
Paul Gilbert
2012-05-04
TONY: Fixed many warnings identified by gcc
Paul Gilbert
2012-05-04
TONY: Fix invalid casts and remove some unused variables
Paul Gilbert
2012-05-04
TONY: Implemented some missing and incorrect init code
Paul Gilbert
2012-05-03
TONY: Engine is now compiling and linking again
Paul Gilbert
2012-05-01
TONY: Cleanup of GfxEngine, and added RMTony class methods
Paul Gilbert
2012-05-01
TONY: Implemented GfxEngine code
Paul Gilbert
2012-04-30
TONY: More header files and functionality added
Paul Gilbert
2012-04-30
TONY: Added include files for graphics engine and all dependent classes
Paul Gilbert
2012-04-29
TONY: Implemented RMGameBoxes class and all dependent classes
Paul Gilbert
2012-04-29
TONY: Added voice database initialisation, as well as stubs for music init
Paul Gilbert
2012-04-29
TONY: Removed deprecated lzo/stubs.o from makefile
Paul Gilbert
2012-04-29
TONY: Further work on LZO integration
Paul Gilbert
2012-04-26
TONY: Start of work converting over MPAL sub-system
Paul Gilbert
2012-04-25
TONY: Created skeleton engine
Paul Gilbert