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2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines.
2016-01-04TONY: Add support to the new compressed speech containersStrangerke
2014-02-18TONY: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-07TONY: Add missing getDebugger() for engine API.D G Turner
2012-11-12TONY: Cleanup whitespace formatting.D G Turner
This is mainly removal of extraneous blank lines, reformatting indents to tab characters and other minor non-functional changes to improve compliance with Code Formatting Conventions.
2012-09-28TONY: Fix German fontsStrangerke
2012-09-26TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', ↵Strangerke
like for other accentuated characters
2012-09-25TONY: Replace abortGame() with nicer error() calls.Alyssa Milburn
2012-09-01TONY: Move some functions from .h to .cpp filesStrangerke
2012-08-27TONY: Remove various bits of unused code.Alyssa Milburn
2012-08-26TONY: Move font related arrays to a DAT fileStrangerke
2012-08-22TONY: Replace _vm with g_vm.Alyssa Milburn
2012-06-19TONY: Implement more of the music related code from the originalPaul Gilbert
2012-06-18TONY: Remove useless void in function declarationStrangerke
2012-06-17TONY: Move functions comment to doxygen formatStrangerke
2012-06-17TONY: Added code to load and save the ScummVM sound settingsPaul Gilbert
2012-06-16TONY: Rename sound functions and class namesStrangerke
2012-06-16TONY: Translate some Italian terms, rename enumsStrangerke
2012-06-11TONY: Implemented process to properly set hEndOfBuffer when sound effects endPaul Gilbert
2012-06-09TONY: Rework the way wave files are loadedMatthew Hoops
We'll let our own sound code take care of the RIFF header
2012-06-08TONY: Refactored the memory manager to increase performancePaul Gilbert
2012-06-04TONY: Rename variables and functions in tony.hStrangerke
2012-05-28TONY: Add support for using the compressed version of the demoMatthew Hoops
2012-05-21TONY: Some more code formattingStrangerke
2012-05-22TONY: Implemented ScummVM debugger, with an initial 'scene' commandPaul Gilbert
2012-05-21TONY: Removed redundant pause code.Paul Gilbert
The original paused the game whilst dragging the window, and ScummVM takes care of that automatically.
2012-05-20TONY: Converting Italian comments to English and formattingPaul Gilbert
2012-05-19TONY: Converted some warning calls to debugCPaul Gilbert
2012-05-18TONY: Implemented support for loading savegames directly from the launcher.Paul Gilbert
It's not perfect.. the startup screen briefly flashes, and Tony briefly disappears when you do a first action afterwards.
2012-05-17TONY: Fix compiling with GCCTorbjörn Andersson
2012-05-17TONY: Work on enabling GMM saving and loadingPaul Gilbert
2012-05-14TONY: Implemented list-saves and delete save functionalityPaul Gilbert
2012-05-13TONY: Beginnings of refactoring Globals into their own classPaul Gilbert
2012-05-12TONY: Properly implement game saving and loading.Paul Gilbert
Saving isn't enabled in the demo, so for testing purposes I'm currently dissbling the ADGF_DEMO flag in the detection tables so saving is enabled.
2012-05-11TONY: Removal of now redundant includes, and deprecated scheduler/coroutine ↵Paul Gilbert
files
2012-05-11TONY: Refactored Tony to use the Common coroutine schedulerPaul Gilbert
2012-05-09TONY: Refactored out usage of nullContext in favour of proper coroutinesPaul Gilbert
2012-05-09TONY: Completed bulk of initial coro refactoringPaul Gilbert
2012-05-06TONY: Bugfix for waitForSingleObject, and added action process debug informationPaul Gilbert
2012-05-06TONY: Beginnings of refactoring Tony engine's threads to use coroutinesPaul Gilbert
2012-05-05TONY: Created dummy event loop and started work on converting RMWindow classPaul Gilbert
2012-05-05TONY: Fix a crash from objects being destroyed in the wrong orderPaul Gilbert
2012-05-04TONY: Fixed many warnings identified by gccPaul Gilbert
2012-05-04TONY: Added virtual destructors to classes using virtual methodsPaul Gilbert
2012-05-04TONY: Implemented some missing and incorrect init codePaul Gilbert
2012-05-03TONY: Engine is now compiling and linking againPaul Gilbert
2012-05-01TONY: Cleanup of GfxEngine, and added RMTony class methodsPaul Gilbert
2012-04-30TONY: More header files and functionality addedPaul Gilbert
2012-04-30TONY: Added include files for graphics engine and all dependent classesPaul Gilbert