diff options
author | Paul Gilbert | 2012-05-21 00:11:14 +1000 |
---|---|---|
committer | Paul Gilbert | 2012-05-21 00:11:14 +1000 |
commit | 7303849490881f75c990edba895118ec03152320 (patch) | |
tree | b66d52d186b9a4482488fb45c49e29652d4da2a6 /engines/tony/tony.h | |
parent | 29cbb3f824a7dc197c396e44de4efc702f04c89a (diff) | |
download | scummvm-rg350-7303849490881f75c990edba895118ec03152320.tar.gz scummvm-rg350-7303849490881f75c990edba895118ec03152320.tar.bz2 scummvm-rg350-7303849490881f75c990edba895118ec03152320.zip |
TONY: Removed redundant pause code.
The original paused the game whilst dragging the window, and ScummVM takes care of that automatically.
Diffstat (limited to 'engines/tony/tony.h')
-rw-r--r-- | engines/tony/tony.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/tony/tony.h b/engines/tony/tony.h index 8d4e357079..23c235d058 100644 --- a/engines/tony/tony.h +++ b/engines/tony/tony.h @@ -152,9 +152,6 @@ public: // Warn when are being controlled by the GDI void GDIControl(bool bCon); - // Loop that handles messages when the game is paused - void PauseLoop(void); - void Play(); void Close(); void Abort(); @@ -167,10 +164,6 @@ public: void ShowLocation(void) { m_bDrawLocation = true; } void HideLocation(void) { m_bDrawLocation = false; } - // Handle pause mode - void Pause(bool bPause); - bool IsPaused() { return m_bPaused; } - // Reads the time uint32 GetTime(void); void FreezeTime(void); |