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2012-06-16TONY: Rename sound functions and class namesStrangerke
2012-06-16TONY: Translate some Italian terms, rename enumsStrangerke
2012-06-16TONY: Bugfix for hanging after giving 'shrimp' to the parrotPaul Gilbert
2012-06-16TONY: Initial commit of in progress dirty rect handlingPaul Gilbert
2012-06-15TONY: Silent more CppCheck warningsStrangerke
2012-06-15TONY: Silent more CppCheck warnings, remove an unused globalStrangerke
2012-06-14TONY: Fix three warnings reported by CppCheck in inventory (reported by ↵Strangerke
eriktorbjorn)
2012-06-14TONY: Removed unused global static object and associated methodPaul Gilbert
2012-06-14TONY: Silent more CppCheck warningsStrangerke
2012-06-14TONY: Silent some CppCheck warningsStrangerke
2012-06-13TONY: Refactor RMPointer class to use the ScummVM CursorManPaul Gilbert
2012-06-13TONY: Translate some more ItalianStrangerke
2012-06-12TONY: Translate Italian enumsStrangerke
2012-06-12TONY: Fix looping some soundsMatthew Hoops
2012-06-12TONY: Translate some more comments into EnglishStrangerke
2012-06-12TONY: Rename some Italian into EnglishStrangerke
2012-06-11TONY: Rename a remaining variable in loc.hStrangerke
2012-06-11TONY: Rename variables in tonychar.hStrangerke
2012-06-11TONY: Rename variables in game.h and gfxcore.hStrangerke
2012-06-11TONY: Rename variables in utils.hStrangerke
2012-06-11TONY: Removed unused variablePaul Gilbert
2012-06-11TONY: Fix crash in the Tunnel Of LovePaul Gilbert
2012-06-11TONY: Implemented process to properly set hEndOfBuffer when sound effects endPaul Gilbert
2012-06-10TONY: Rewind sounds before playing themMatthew Hoops
Fixes sounds in the menu
2012-06-10TONY: Convert FPSFX to our mixer codeMatthew Hoops
Only thing missing is the hEndOfBuffer code, but this is a good start
2012-06-11TONY: Rename variables in inventory.hStrangerke
2012-06-11TONY: Rename variables in font.hStrangerke
2012-06-10TONY: Rename variables in loc.h and mpal.hStrangerke
2012-06-10TONY: Rename variables in globals.hStrangerke
2012-06-11TONY: Fixed display of static animations, and some variable renamingPaul Gilbert
2012-06-10TONY: Fix data freeing in DialogStartPaul Gilbert
2012-06-09TONY: Make FPSOUND work in ScummVMMatthew Hoops
2012-06-09TONY: Remove custom sound CODEC classesMatthew Hoops
We already have our own raw PCM and IMA ADPCM classes that we will use
2012-06-09TONY: Rework the way wave files are loadedMatthew Hoops
We'll let our own sound code take care of the RIFF header
2012-06-09TONY: Silence some gcc warningsMatthew Hoops
2012-06-09TONY: Fix data freeing in LocationPollThreadPaul Gilbert
2012-06-09TONY: Fix operation of TakeOwnership/ReleaseOwnershipPaul Gilbert
2012-06-09TONY: Fix the dialogs displayed for the different function keysPaul Gilbert
2012-06-09TONY: Fix some calls from globalFree to globalDestroyPaul Gilbert
2012-06-09TONY: Fixes for deallocating MPC and MPAL dataPaul Gilbert
2012-06-09TONY: Properly free dialog commands during loading when there is duplicatesPaul Gilbert
2012-06-09TONY: Properly free items during loading when there is duplicatesPaul Gilbert
2012-06-09TONY: Added more freeing of MPC data when the game endsPaul Gilbert
2012-06-09TONY: Rename more globalsStrangerke
2012-06-09TONY: Added code to free parsed MPC file data when the game endsPaul Gilbert
2012-06-08TONY: Fixed sign of block identifier constantPaul Gilbert
2012-06-08TONY: Refactored the memory manager to increase performancePaul Gilbert
2012-06-08TONY: start renaming globalsStrangerke
2012-06-07TONY: Some more renamingStrangerke
2012-06-07TONY: Fix to correctly show the loading screen at the start of the gamePaul Gilbert