Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TOON: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-06-14 | TOON: Migrate Character API x,y coordinates and subclasses to int16. | D G Turner | |
This harmonises the usage with Common::Point. | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-10 | TOON: Cleanup | strangerke | |
2011-03-10 | TOON: Janitorial: Suppress blanks at end of lines | strangerke | |
2011-01-29 | TOON: Pathfinding & walking improvements | Sylvain Dupont | |
Use direct line path if possible Smooth facing direction to avoid flickering (entering zanidu shuttle for example) Fix possible lockups svn-id: r55624 | |||
2011-01-21 | TOON: Bug #3153351 fixed with disappearing Drew | Sylvain Dupont | |
Bug #3153351: "TOON: Drew vanishes when fixing churnatron" Made sure the scale is never zero. svn-id: r55399 | |||
2010-11-13 | TOON: Walk animation improved | Sylvain Dupont | |
Smoothing direction changes. Still needs to be polished though. svn-id: r54221 | |||
2010-11-10 | TOON: Even more corrections to close memory leaks. | David Turner | |
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a few still remain. svn-id: r54185 | |||
2010-10-09 | TOON: Constify some more tables. | Johannes Schickel | |
svn-id: r53099 | |||
2010-10-09 | TOON: Ran astyle over the toon engine (+ some manual corrections). | Johannes Schickel | |
svn-id: r53098 | |||
2010-10-08 | TOON: Normalized include paths | Eugene Sandulenko | |
svn-id: r53089 | |||
2010-10-08 | TOON: Merged Toon engine to ScummVM trunk | Eugene Sandulenko | |
svn-id: r53087 |