Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-27 | TOON: Add delay to inventory rendering loop. Uses a bit less CPU now. | eriktorbjorn | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-10 | TOON: Reduce header dependencies | Max Horn | |
2011-06-02 | TOON: Remove all instances of s(n)printf | Max Horn | |
2011-06-01 | TOON: Fix crash #3308220 | sylvaintv | |
Bug #3308220: "Crashes" Added clipping to magnifier effect | |||
2011-05-17 | TOON: Use RandomSource instead of rand() | Max Horn | |
2011-05-17 | COMMON: Registers RandomSources in constructor with the event recorder | Max Horn | |
This also removes the dependency of engines on the event recorder header and API, and will make it easier to RandomSources that are not properly registered. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-23 | TOON: fix main title crash - Bug #3291725 fixed | sylvaintv | |
Bug #3291725: "TOON: Crash on the title screen" | |||
2011-04-17 | TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ↵ | Johannes Schickel | |
depth. | |||
2011-04-17 | TOON: Fix palette issues in alligators scene | sylvaintv | |
Bug #3264989: "TOON: Palette problems" | |||
2011-04-06 | TOON: Fix several Valgrind issues | sylvaintv | |
Maybe caused random crashes on reading invalid memory | |||
2011-03-14 | TOON: Fix more dirty rect issues | sylvaintv | |
Especially not refreshing pictures when viewing inventory items and corrupted last line of the screen. | |||
2011-03-13 | TOON: Add more dirtyRect checks | sylvaintv | |
2011-03-10 | TOON: Cleanup | strangerke | |
2011-03-10 | TOON: Janitorial: Suppress blanks at end of lines | strangerke | |
2011-03-08 | TOON: Decrease CPU usage | sylvaintv | |
Added dirty rects Reduced the max FPS from 60 to 30 | |||
2011-03-06 | TOON: Fix crashs when toon.dat is not present | sylvaintv | |
2011-03-06 | TOON: Fix global package loading | sylvaintv | |
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-14 | TOON: Disable quick save/load from the main menu screen. | eriktorbjorn | |
Saving is pointless and loading doesn't work right. Unless it's really easy, making quick load work from the main menu is hardly worth it, since it has a perfectly usable load button already. | |||
2011-02-14 | TOON: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-11 | TOON: Fix memory leak | Torbjörn Andersson | |
PAK files were not being unloaded because closePackage() was being called with a slightly different file name than than openPackage(). svn-id: r55878 | |||
2011-02-07 | GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTarget | Max Horn | |
This avoids hiding an overloaded virtual method, which in turn can cause weird bugs (see also the next commit). svn-id: r55815 | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2011-02-05 | TOON: Ensure minimum delay in worst case of render() loop to allow thread ↵ | David Turner | |
scheduling. This should ensure that CPU usage is not pegged at 100%. svn-id: r55790 | |||
2011-02-05 | TOON: Fix formatting issues | Sylvain Dupont | |
svn-id: r55787 | |||
2011-02-05 | TOON: Add some sleep if the game refreshes too fast | Sylvain Dupont | |
Prevents the game from using 100% CPU? svn-id: r55786 | |||
2011-02-04 | TOON: Fix Amiga compile | Sylvain Dupont | |
svn-id: r55773 | |||
2011-02-01 | TOON: Remove misc/ from paths since it's in global folders | Sylvain Dupont | |
Caps'ed the filenames, even if it should not matter normally svn-id: r55714 | |||
2011-01-30 | TOON: Add coordinates clamping for safety | Sylvain Dupont | |
In some rare cases, Drew position is outside the valid area. Made sure it does not crash in these cases. svn-id: r55655 | |||
2011-01-30 | TOON: Fix the last known z-order issues | Sylvain Dupont | |
Rewrote the Z-order management, it's now very close to the original code svn-id: r55650 | |||
2011-01-29 | TOON: Fix some palette issues | Sylvain Dupont | |
- In fade out when leaving certain rooms - When loading a game in a cutaway/closeup state svn-id: r55625 | |||
2011-01-29 | TOON: Pathfinding & walking improvements | Sylvain Dupont | |
Use direct line path if possible Smooth facing direction to avoid flickering (entering zanidu shuttle for example) Fix possible lockups svn-id: r55624 | |||
2011-01-29 | TOON: Reenable keyboard events | Sylvain Dupont | |
Was disabled when some sticky keyboard flags were activated svn-id: r55617 | |||
2011-01-29 | TOON: Bug #3166570 fixed. Magnifier effect when selecting Enigma book | Sylvain Dupont | |
Bug #3166570: "TOON: Wrong mouse-cursor for Item "Book-Enigma" svn-id: r55616 | |||
2011-01-27 | TOON: Check for the state of modifier keys (control/alt/shift) when handling ↵ | Filippos Karapetis | |
game hotkeys Fixes bug #3166522 at engine level (fix 2/2) svn-id: r55568 | |||
2011-01-22 | TOON: Fix Further Memory Leaks in Savegame Loading. | David Turner | |
svn-id: r55408 | |||
2011-01-22 | TOON: Fix Uninitialized Memory Read During Cursor Animation on Load. | David Turner | |
This was mainly due to _mouseX, which along with the associated variables was not defined until the first mouse event. This was detected by Valgrind. svn-id: r55402 | |||
2011-01-22 | TOON: Fix for Memory Leak during Savegame Loading. | David Turner | |
svn-id: r55401 | |||
2011-01-21 | TOON: Fix Memory Leak when opening Inventory. | David Turner | |
svn-id: r55400 | |||
2010-12-28 | TOON: Removed useless confusing code in conversation process part | Sylvain Dupont | |
svn-id: r55054 | |||
2010-12-26 | TOON: Fixed Bug #3124527 with Dungeon freeze | Sylvain Dupont | |
Bug #3089974: "TOON: Game freezes in act 2 when thrown to the prison" Wrong pointer increment in conversation process code. svn-id: r55047 | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-19 | COMMON: Cleanup EventRecorder | Max Horn | |
svn-id: r54355 | |||
2010-11-13 | TOON: Fix more memory leaks | Sylvain Dupont | |
Mainly leaks in audio and animations svn-id: r54223 | |||
2010-11-13 | TOON: Fixed menu music leak | Sylvain Dupont | |
svn-id: r54222 | |||
2010-11-13 | TOON: Walk animation improved | Sylvain Dupont | |
Smoothing direction changes. Still needs to be polished though. svn-id: r54221 |