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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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toon
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toon.cpp
Age
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Author
2011-03-10
TOON: Janitorial: Suppress blanks at end of lines
strangerke
2011-03-08
TOON: Decrease CPU usage
sylvaintv
2011-03-06
TOON: Fix crashs when toon.dat is not present
sylvaintv
2011-03-06
TOON: Fix global package loading
sylvaintv
2011-02-15
Merge branch 'master' into osystem-palette
Johannes Schickel
2011-02-14
TOON: Disable quick save/load from the main menu screen.
eriktorbjorn
2011-02-14
TOON: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-11
TOON: Fix memory leak
Torbjörn Andersson
2011-02-07
GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTarget
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-02-05
TOON: Ensure minimum delay in worst case of render() loop to allow thread sch...
David Turner
2011-02-05
TOON: Fix formatting issues
Sylvain Dupont
2011-02-05
TOON: Add some sleep if the game refreshes too fast
Sylvain Dupont
2011-02-04
TOON: Fix Amiga compile
Sylvain Dupont
2011-02-01
TOON: Remove misc/ from paths since it's in global folders
Sylvain Dupont
2011-01-30
TOON: Add coordinates clamping for safety
Sylvain Dupont
2011-01-30
TOON: Fix the last known z-order issues
Sylvain Dupont
2011-01-29
TOON: Fix some palette issues
Sylvain Dupont
2011-01-29
TOON: Pathfinding & walking improvements
Sylvain Dupont
2011-01-29
TOON: Reenable keyboard events
Sylvain Dupont
2011-01-29
TOON: Bug #3166570 fixed. Magnifier effect when selecting Enigma book
Sylvain Dupont
2011-01-27
TOON: Check for the state of modifier keys (control/alt/shift) when handling ...
Filippos Karapetis
2011-01-22
TOON: Fix Further Memory Leaks in Savegame Loading.
David Turner
2011-01-22
TOON: Fix Uninitialized Memory Read During Cursor Animation on Load.
David Turner
2011-01-22
TOON: Fix for Memory Leak during Savegame Loading.
David Turner
2011-01-21
TOON: Fix Memory Leak when opening Inventory.
David Turner
2010-12-28
TOON: Removed useless confusing code in conversation process part
Sylvain Dupont
2010-12-26
TOON: Fixed Bug #3124527 with Dungeon freeze
Sylvain Dupont
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-19
COMMON: Cleanup EventRecorder
Max Horn
2010-11-13
TOON: Fix more memory leaks
Sylvain Dupont
2010-11-13
TOON: Fixed menu music leak
Sylvain Dupont
2010-11-13
TOON: Walk animation improved
Sylvain Dupont
2010-11-12
TOON: Fix audio crashs and more memory leaks
Sylvain Dupont
2010-11-10
TOON: Even more corrections to close memory leaks.
David Turner
2010-11-09
TOON: More corrections to close memory leaks.
David Turner
2010-11-08
TOON: Further corrections to close memory leaks.
David Turner
2010-11-07
TOON: Fix mismatching new/delete[] on _hotspots.
Johannes Schickel
2010-11-07
TOON: Cleanup.
Johannes Schickel
2010-11-07
TOON: Fix debug console by implementing getDebugger.
Johannes Schickel
2010-11-07
TOON: Corrections to close some memory leaks.
David Turner
2010-11-07
TOON: Added basic debugging console to engine
David Turner
2010-11-01
COMMON: Rename String::printf() to String::format()
Max Horn
2010-10-29
TOON: Stops all Sfx/voice when exiting a room
Sylvain Dupont
2010-10-25
TOON: Implemented Ambient SFX
Sylvain Dupont
2010-10-22
TOON: More talk animation fixes
Sylvain Dupont
2010-10-22
TOON: Fixed Bug #3089974 and #3086015
Sylvain Dupont
2010-10-16
TOON: Prevent quick load/save when it's not currently possible
Sylvain Dupont
2010-10-16
TOON: Added most of the remaining Advanced Engine Features
Sylvain Dupont
2010-10-16
TOON: Implemented the 4 different mute modes for sound/text
Sylvain Dupont
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