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2010-10-22TOON: More talk animation fixesSylvain Dupont
There was a conflict between the idle animation and the talk animation in some cases (showing the chain anim & idle anim in the arcade) svn-id: r53713
2010-10-22TOON: Fix for a small typo in talking stateSylvain Dupont
svn-id: r53710
2010-10-22TOON: Fixed Bug #3089974 and #3086015Sylvain Dupont
Bug #3089974: "TOON: Two Drews when exiting King's bedroom" Bug #3086015: "TOON: Woof doesn't idle correctly" Most talking animation bugs are fixed with this. The mouse is now hidden when entering a room. svn-id: r53706
2010-10-16TOON: Prevent quick load/save when it's not currently possible Sylvain Dupont
svn-id: r53550
2010-10-16TOON: Added most of the remaining Advanced Engine FeaturesSylvain Dupont
Loading/Saving during runtime, Advanced Pausing, Load savestate via launcher, RTL svn-id: r53549
2010-10-16TOON: Implemented the 4 different mute modes for sound/textSylvain Dupont
As specified in the hotkeys screen (music,dialog,sound,text on/off) Sounds are still played but with a volume = 0 (for timing issues) svn-id: r53545
2010-10-16TOON: Fix bugs #3085967 and #3085969 about guards danceSylvain Dupont
Bug #3085969: "TOON: Missing dialogue for Palace guards dance" Bug #3085969: "TOON: Missing dialogue for Palace Guards sequence" svn-id: r53543
2010-10-16TOON: Fix inventory autoclose when the click is too longSylvain Dupont
svn-id: r53542
2010-10-16TOON: Removed useless debug printfSylvain Dupont
svn-id: r53541
2010-10-16TOON: Fixed bug #3085999 with bad mouse button behaviorSylvain Dupont
Bug #3085999: TOON: "Exiting inventory screen loop" Now the events are fired on mouse down instead of on mouse up. svn-id: r53540
2010-10-16TOON: Fixed Bug #3086564 with freezing conversationSylvain Dupont
Bug #3086564: "TOON: Conversation freeze" There was an error in hardcoded conversation flag function Fixed also all endianess problems in conversations svn-id: r53539
2010-10-16TOON: Fixed bug #3086000 there was no magnifier effectSylvain Dupont
Bug #3086000: "TOON: Magnifying glass cursor drawn incorrectly" Zoom magnifier postprocess fx has been implemented svn-id: r53529
2010-10-15TOON: Fixed Bug #3085978 with "Exit Not Defined" appearingSylvain Dupont
Bug #3085978: "TOON: "Exit not defined" when leaving cellar" svn-id: r53521
2010-10-15TOON: Fixed bug #3084738 with loading bottomless bag stateSylvain Dupont
Bug #3084738: "TOON: Vanishing bottomless bag" svn-id: r53520
2010-10-15TOON: readding spanish special chars removed in r53513Martin Kiewitz
svn-id: r53514
2010-10-15TOON: fix Ä umlaut and " char in german version of toonstruckMartin Kiewitz
svn-id: r53513
2010-10-15TOON: Fixed code analysis warning - bug #3087867Filippos Karapetis
svn-id: r53502
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
svn-id: r53484
2010-10-15Add doxygen comment for namespaces of several engines.Max Horn
This is an empty template which ideally engine maintainers would update and complete with concrete information... svn-id: r53481
2010-10-14TOON: Fixed the Spanish special characters.Jordi Vilalta Prat
- Wrap the text to font mapping in a function to give more flexibility. - Add mapping of the opening exclamation and question marks to the common mapping array. - Added a special case for a character already mapped incorrectly in the original interpreter, which seems to conflict with what's required by the other languages. svn-id: r53461
2010-10-14TOON: Fix some labels of the Spanish version.Jordi Vilalta Prat
The solution was suggested by Strangerke after realising it looked like a copy-paste typo from the Russian version. svn-id: r53458
2010-10-14TOON: Fixed Bug #3084725 with cursor disappearing at screen bordersSylvain Dupont
Bug #3084725: "TOON: Glitch in cursor anim" svn-id: r53453
2010-10-13TOON: Updated code to build properly for WINSCW and GCCE(symbian)Lars Persson
Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode) Match implementation with function definition. (int32 is not == int on all platforms) svn-id: r53401
2010-10-12TOON: Fixed bug #3085971 with missing "fail" sound sfxSylvain Dupont
Bug #3085971: "TOON: Missing sfx for invalid Flux request" svn-id: r53260
2010-10-12TOON: Fixed bug #3086025 with bad inventory behaviorSylvain Dupont
Bug #3086025 "TOON: Inventory not working correctly with butter" svn-id: r53199
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
svn-id: r53161
2010-10-11TOON: Fixed Flux disappearing in barn when talking to the cowSylvain Dupont
Several animations are not present for every Flux facing. There is an hardcoded table to handle this. svn-id: r53157
2010-10-11TOON: Fixed uninitialized varSylvain Dupont
svn-id: r53156
2010-10-11TOON: Reverted script throttle for now and fixed anim timing issueSylvain Dupont
svn-id: r53155
2010-10-11TOON: Reduced CPU usage by about 40%Filippos Karapetis
svn-id: r53151
2010-10-10TOON: Fixed offsets in hard coded conversation musicsSylvain Dupont
svn-id: r53144
2010-10-10TOON: Made all ToonEngine functions non-virtualSylvain Dupont
svn-id: r53134
2010-10-10TOON: Adapt include guard for consistency.Johannes Schickel
svn-id: r53133
2010-10-10TOON: Coding guideline corrections.Johannes Schickel
svn-id: r53132
2010-10-10TOON: Fix potential undefined operation warningSylvain Dupont
svn-id: r53131
2010-10-10TOON: Music attenuation when someone talksSylvain Dupont
svn-id: r53130
2010-10-10TOON: Fix fast animation "Ready" on Sweetfighter gameSylvain Dupont
svn-id: r53129
2010-10-10TOON: Fixed bad Flux state when restoring a gameSylvain Dupont
svn-id: r53127
2010-10-10TOON: Fix distortion in some looped musicTorbjörn Andersson
This was very noticeable in the footman conversation music. svn-id: r53125
2010-10-10TOON: Added special conversation musicsSylvain Dupont
svn-id: r53124
2010-10-10TOON: Disable too many levels of recursion with click eventsSylvain Dupont
svn-id: r53119
2010-10-10TOON: Fix end of idle animationsSylvain Dupont
svn-id: r53118
2010-10-09TOON: Fix black spots in title picture.Torbjörn Andersson
A "full palette" is, presumably, 256 colours, not 255. svn-id: r53101
2010-10-09TOON: Removed unnecessary "break"s (right after "return"s)Torbjörn Andersson
svn-id: r53100
2010-10-09TOON: Constify some more tables.Johannes Schickel
svn-id: r53099
2010-10-09TOON: Ran astyle over the toon engine (+ some manual corrections).Johannes Schickel
svn-id: r53098
2010-10-09TOON: More semi-colon cleanup.Torbjörn Andersson
svn-id: r53097
2010-10-09TOON: Semicolon cleanupOri Avtalion
svn-id: r53096
2010-10-09TOON: Merge toondemo game id into toonMatthew Hoops
ADGF_DEMO already marks it as a demo, so labeling the id as "Demo" would be redundant. svn-id: r53094
2010-10-09TOON: String fixes for motoezx buildSylvain Dupont
svn-id: r53093