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AgeCommit message (Expand)Author
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-27TOON: Clean up Common::String usageWillem Jan Palenstijn
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-24TOON: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT...Strangerke
2011-10-23LAUNCHER: Add GUIO_NOASPECT to ToonstruckStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-07TOON: Fix Flux jumpy animation when imprisonedsylvaintv
2011-09-08JANITORIAL: Fix some formatting glitches in gob, hugo and toonStrangerke
2011-08-14Merge pull request #56 from zeldin/toon-path-dynamicEugene Sandulenko
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-21TOON: Grow size of path finding heap dynamicallyMarcus Comstedt
2011-07-21TOON: Fix off-by-one use of path heap arrayMarcus Comstedt
2011-07-20TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap.D G Turner
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
2011-07-09TOON: Fix rare palette glitch during one frame after cutscenesylvaintv
2011-07-09TOON: Fixed palette problem in LoadPicturesylvaintv
2011-07-09TOON: Fix bad character visibility after restoresylvaintv
2011-06-27TOON: Add delay to inventory rendering loop. Uses a bit less CPU now.eriktorbjorn
2011-06-26TOON: Fix the bottom pixels of text being cut offeriktorbjorn
2011-06-23TSAGE: Allocate resource decoding buffer on the heapJulien
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10TOON: Reduce header dependenciesMax Horn
2011-06-10TOON: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-06TOON: Tidy up decodeADPCM.Alyssa Milburn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02TOON: Remove all instances of s(n)printfMax Horn
2011-06-01TOON: Fix crash #3308220sylvaintv
2011-05-25TOON: Remove unused variableMax Horn
2011-05-17TOON: Use RandomSource instead of rand()Max Horn
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28TOON: Reduced fragmentation by using a fixed value for pathfinding allocationBluddy
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-23TOON: fix main title crash - Bug #3291725 fixedsylvaintv
2011-04-17TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ...Johannes Schickel
2011-04-17TOON: Fix Flux staying outside of the dressing roomsylvaintv
2011-04-17TOON: Fix dirty rect issues with fontssylvaintv
2011-04-17TOON: Fix palette issues in alligators scenesylvaintv
2011-04-13TOON: Use shared ADPCM data tablesMax Horn
2011-04-13TOON: Make ADPCM tables constMax Horn
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-09TOON: Fix potential var underflowingsylvaintv
2011-04-09TOON: Fix more valgrind issuessylvaintv
2011-04-06TOON: Fix several Valgrind issuessylvaintv