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path: root/engines/touche/touche.cpp
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2010-06-17Add detection of original directory structure for Touche.Travis Howell
svn-id: r49929
2010-05-04Move DebugChannel related code to new headerMax Horn
svn-id: r48935
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
svn-id: r48821
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2009-08-25TOUCHE: disable flag 777 update (not checked by any scripts)Gregory Montoir
svn-id: r43735
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2008-12-13fixed wrong z-reordering when one of the keychars is 0Gregory Montoir
svn-id: r35345
2008-12-13disable GMM save/load when original quit/options dialogs is displayedGregory Montoir
svn-id: r35344
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-11Added save/load support from the GMM for the touche engineFilippos Karapetis
svn-id: r35008
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
svn-id: r34310
2008-08-09Merged revisions ↵Christopher Page
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720
2008-08-07fix for bug #2040484: TOUCHE: Graphic glitch with long answer optionsGregory Montoir
svn-id: r33691
2008-07-31Added check for valid save slots, when loading savestates using -xChristopher Page
svn-id: r33483
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-13TOUCHE works with the new GMM implementationChristopher Page
svn-id: r33046
2008-07-01Sound settings for TOUCHE can be configured through the GMMChristopher Page
svn-id: r32864
2008-06-26moved midi driver object creation to MidiPlayer class (to match delete call)Gregory Montoir
svn-id: r32798
2008-06-26Touche now uses the new _quit flagChristopher Page
svn-id: r32795
2008-06-09TOUCHE: Reverted some comments that were used for testing purposesChristopher Page
svn-id: r32641
2008-06-06TOUCHE: Fixed a memory leakChristopher Page
svn-id: r32566
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2007-11-20fix bug #1834852Gregory Montoir
svn-id: r29586
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-09-29don't update the screen directly after a gamestate load ; keychars and room ↵Gregory Montoir
background are now redrawn on the same frame (bug #1751226) svn-id: r29133
2007-09-29workaround for original game glitch (bug #1751170)Gregory Montoir
svn-id: r29132
2007-09-27simplified touche savegame listingGregory Montoir
svn-id: r29112
2007-09-26rename ui.cpp to menu.cpp for consistency with other enginesGregory Montoir
svn-id: r29108
2007-09-26_currentObjectNum should also be set in text only talk modeGregory Montoir
svn-id: r29103
2007-09-24Silence warnings on 64bit systems.Johannes Schickel
svn-id: r29088
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-08-06fixed loading of savestates on startupGregory Montoir
svn-id: r28476
2007-07-30added missing MIDI gm->mt32 program change mapping (bug #1759318)Gregory Montoir
svn-id: r28331
2007-07-25renamed wrongly named parameterGregory Montoir
svn-id: r28201
2007-07-24renamed some fields for clarificationGregory Montoir
svn-id: r28184
2007-07-24fixed some issues in pathfinding codeGregory Montoir
svn-id: r28183
2007-06-22Use KEYCODE constants.Torbjörn Andersson
svn-id: r27597
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-01Replaced another use of getEventManager() by using Engine::_eventManMax Horn
svn-id: r26360
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ↵Gregory Montoir
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357
2007-04-01Slight simplification of last change. Make sure we don't "oversleep" in fastTorbjörn Andersson
mode. svn-id: r26351
2007-04-01Make the mouse cursor move more smoothly. (Most of this improvement actuallyTorbjörn Andersson
comes from calling processEvents(), not from calling updateScreen() more often.) svn-id: r26350
2007-04-01Call updateScreen() more often when drawing right-click menus, to make mouseTorbjörn Andersson
movement smoother. svn-id: r26347