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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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touche
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ui.cpp
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Author
2007-04-01
Replaced another use of getEventManager() by using Engine::_eventMan
Max Horn
2007-04-01
Call updateScreen() more often in options/save/load dialog to keep mouse
Torbjörn Andersson
2007-04-01
We still track the mouse position while waiting for an answer to the "Do you
Torbjörn Andersson
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-01-21
cleanup
Gregory Montoir
2007-01-05
Enabled exit from in-game options
Gregory Montoir
2006-12-09
cleanup
Gregory Montoir
2006-11-24
update the screen at the end of each engine cycle, it should make the mouse c...
Gregory Montoir
2006-11-12
cleanup
Gregory Montoir
2006-11-11
various fixes, Touche should now be completable without any major glitches
Gregory Montoir
2006-11-10
font char width is always equal 16 pixels, removed unneeded parameter
Gregory Montoir
2006-11-10
new menu code
Gregory Montoir
2006-11-07
cleanup
Gregory Montoir
2006-11-06
some fixes, some cleanup
Gregory Montoir
2006-11-05
enabled MIDI volume changes
Gregory Montoir
2006-11-05
cleanup
Gregory Montoir
2006-11-04
Fixed zero filled Rect with PalmOS compiler
Chris Apers
2006-11-03
added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
Gregory Montoir