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2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
svn-id: r34495
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
svn-id: r34310
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵Christopher Page
GMM if the engine doesn't support it svn-id: r33921
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these ↵Christopher Page
features to allow/disallow loading and deleting saves svn-id: r33909
2008-08-09Merged revisions ↵Christopher Page
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720
2008-08-07fix for bug #2040484: TOUCHE: Graphic glitch with long answer optionsGregory Montoir
svn-id: r33691
2008-08-07fix for bug #2040311: TOUCHE: Missing characters in the spanish versionGregory Montoir
svn-id: r33690
2008-07-31Added check for valid save slots, when loading savestates using -xChristopher Page
svn-id: r33483
2008-07-29Added --list-saves support for TOUCHEChristopher Page
svn-id: r33398
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵Christopher Page
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-13TOUCHE works with the new GMM implementationChristopher Page
svn-id: r33046
2008-07-01Sound settings for TOUCHE can be configured through the GMMChristopher Page
svn-id: r32864
2008-06-26moved midi driver object creation to MidiPlayer class (to match delete call)Gregory Montoir
svn-id: r32798
2008-06-26flag 611 can be set from the scripts, set _quit when that happens.Gregory Montoir
svn-id: r32796
2008-06-26Touche now uses the new _quit flagChristopher Page
svn-id: r32795
2008-06-09TOUCHE: Reverted some comments that were used for testing purposesChristopher Page
svn-id: r32641
2008-06-06TOUCHE: Fixed a memory leakChristopher Page
svn-id: r32566
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵Max Horn
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵Max Horn
Common::ADGameDescription instead) svn-id: r31121
2008-03-14Advanced Detector: Changed fallback detector from a callback function ↵Max Horn
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119
2008-02-08Initial support for plugin typesJordi Vilalta Prat
svn-id: r30825
2008-02-03Revised Engine plugin API to only provide a single func which returns a ↵Max Horn
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
svn-id: r30754
2008-02-02Moved AdvancedMetaEngine to namespace CommonMax Horn
svn-id: r30736
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin ↵Max Horn
API with a more object oriented approach) svn-id: r30726
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-10add virtual keyboard show/hide callsKostas Nakos
svn-id: r30388
2007-11-25don't expose the Common::drawLine implementation details in client code, ↵Gregory Montoir
keep it local to graphics.cpp. svn-id: r29640
2007-11-25Switch to our common drawLine routineEugene Sandulenko
svn-id: r29635
2007-11-20fix bug #1834852Gregory Montoir
svn-id: r29586
2007-11-04simplification, increased game state filenamesGregory Montoir
svn-id: r29399
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-09-29don't update the screen directly after a gamestate load ; keychars and room ↵Gregory Montoir
background are now redrawn on the same frame (bug #1751226) svn-id: r29133
2007-09-29workaround for original game glitch (bug #1751170)Gregory Montoir
svn-id: r29132
2007-09-27simplified touche savegame listingGregory Montoir
svn-id: r29112
2007-09-26rename ui.cpp to menu.cpp for consistency with other enginesGregory Montoir
svn-id: r29108
2007-09-26no need to assert here, just don't start playing the stream if read failedGregory Montoir
svn-id: r29107
2007-09-26add polish version (bug report #1800500)Gregory Montoir
svn-id: r29106
2007-09-26_currentObjectNum should also be set in text only talk modeGregory Montoir
svn-id: r29103
2007-09-24Silence warnings on 64bit systems.Johannes Schickel
svn-id: r29088
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-08-06fixed loading of savestates on startupGregory Montoir
svn-id: r28476
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
svn-id: r28462
2007-08-01workaround for original game graphic glitch #1751170Gregory Montoir
svn-id: r28393