Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-11 | Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". | Johannes Schickel | |
svn-id: r34495 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-09 | Merged revisions ↵ | Christopher Page | |
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720 | |||
2008-08-07 | fix for bug #2040484: TOUCHE: Graphic glitch with long answer options | Gregory Montoir | |
svn-id: r33691 | |||
2008-08-07 | fix for bug #2040311: TOUCHE: Missing characters in the spanish version | Gregory Montoir | |
svn-id: r33690 | |||
2008-07-31 | Added check for valid save slots, when loading savestates using -x | Christopher Page | |
svn-id: r33483 | |||
2008-07-29 | Added --list-saves support for TOUCHE | Christopher Page | |
svn-id: r33398 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-14 | Merged revisions ↵ | Christopher Page | |
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051 | |||
2008-07-13 | TOUCHE works with the new GMM implementation | Christopher Page | |
svn-id: r33046 | |||
2008-07-01 | Sound settings for TOUCHE can be configured through the GMM | Christopher Page | |
svn-id: r32864 | |||
2008-06-26 | moved midi driver object creation to MidiPlayer class (to match delete call) | Gregory Montoir | |
svn-id: r32798 | |||
2008-06-26 | flag 611 can be set from the scripts, set _quit when that happens. | Gregory Montoir | |
svn-id: r32796 | |||
2008-06-26 | Touche now uses the new _quit flag | Christopher Page | |
svn-id: r32795 | |||
2008-06-09 | TOUCHE: Reverted some comments that were used for testing purposes | Christopher Page | |
svn-id: r32641 | |||
2008-06-06 | TOUCHE: Fixed a memory leak | Christopher Page | |
svn-id: r32566 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn | |
svn-id: r30736 | |||
2008-02-02 | New MetaEngine class (work in progress to replace the current Engine plugin ↵ | Max Horn | |
API with a more object oriented approach) svn-id: r30726 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-10 | add virtual keyboard show/hide calls | Kostas Nakos | |
svn-id: r30388 | |||
2007-11-25 | don't expose the Common::drawLine implementation details in client code, ↵ | Gregory Montoir | |
keep it local to graphics.cpp. svn-id: r29640 | |||
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko | |
svn-id: r29635 | |||
2007-11-20 | fix bug #1834852 | Gregory Montoir | |
svn-id: r29586 | |||
2007-11-04 | simplification, increased game state filenames | Gregory Montoir | |
svn-id: r29399 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-09-29 | don't update the screen directly after a gamestate load ; keychars and room ↵ | Gregory Montoir | |
background are now redrawn on the same frame (bug #1751226) svn-id: r29133 | |||
2007-09-29 | workaround for original game glitch (bug #1751170) | Gregory Montoir | |
svn-id: r29132 | |||
2007-09-27 | simplified touche savegame listing | Gregory Montoir | |
svn-id: r29112 | |||
2007-09-26 | rename ui.cpp to menu.cpp for consistency with other engines | Gregory Montoir | |
svn-id: r29108 | |||
2007-09-26 | no need to assert here, just don't start playing the stream if read failed | Gregory Montoir | |
svn-id: r29107 | |||
2007-09-26 | add polish version (bug report #1800500) | Gregory Montoir | |
svn-id: r29106 | |||
2007-09-26 | _currentObjectNum should also be set in text only talk mode | Gregory Montoir | |
svn-id: r29103 | |||
2007-09-24 | Silence warnings on 64bit systems. | Johannes Schickel | |
svn-id: r29088 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵ | Max Horn | |
compilation on some ports) svn-id: r28944 | |||
2007-08-06 | fixed loading of savestates on startup | Gregory Montoir | |
svn-id: r28476 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-08-01 | workaround for original game graphic glitch #1751170 | Gregory Montoir | |
svn-id: r28393 |