Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-10 | add virtual keyboard show/hide calls | Kostas Nakos | |
svn-id: r30388 | |||
2007-11-25 | don't expose the Common::drawLine implementation details in client code, ↵ | Gregory Montoir | |
keep it local to graphics.cpp. svn-id: r29640 | |||
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko | |
svn-id: r29635 | |||
2007-11-20 | fix bug #1834852 | Gregory Montoir | |
svn-id: r29586 | |||
2007-11-04 | simplification, increased game state filenames | Gregory Montoir | |
svn-id: r29399 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-09-29 | don't update the screen directly after a gamestate load ; keychars and room ↵ | Gregory Montoir | |
background are now redrawn on the same frame (bug #1751226) svn-id: r29133 | |||
2007-09-29 | workaround for original game glitch (bug #1751170) | Gregory Montoir | |
svn-id: r29132 | |||
2007-09-27 | simplified touche savegame listing | Gregory Montoir | |
svn-id: r29112 | |||
2007-09-26 | rename ui.cpp to menu.cpp for consistency with other engines | Gregory Montoir | |
svn-id: r29108 | |||
2007-09-26 | no need to assert here, just don't start playing the stream if read failed | Gregory Montoir | |
svn-id: r29107 | |||
2007-09-26 | add polish version (bug report #1800500) | Gregory Montoir | |
svn-id: r29106 | |||
2007-09-26 | _currentObjectNum should also be set in text only talk mode | Gregory Montoir | |
svn-id: r29103 | |||
2007-09-24 | Silence warnings on 64bit systems. | Johannes Schickel | |
svn-id: r29088 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵ | Max Horn | |
compilation on some ports) svn-id: r28944 | |||
2007-08-06 | fixed loading of savestates on startup | Gregory Montoir | |
svn-id: r28476 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-08-01 | workaround for original game graphic glitch #1751170 | Gregory Montoir | |
svn-id: r28393 | |||
2007-07-31 | add missing clipping | Gregory Montoir | |
svn-id: r28371 | |||
2007-07-31 | fix for bug #1751226 (glitches on save/load | Gregory Montoir | |
svn-id: r28370 | |||
2007-07-30 | added missing MIDI gm->mt32 program change mapping (bug #1759318) | Gregory Montoir | |
svn-id: r28331 | |||
2007-07-25 | renamed wrongly named parameter | Gregory Montoir | |
svn-id: r28201 | |||
2007-07-25 | workaround for bug #1751149 (original game issue). | Gregory Montoir | |
svn-id: r28200 | |||
2007-07-24 | renamed some fields for clarification | Gregory Montoir | |
svn-id: r28184 | |||
2007-07-24 | fixed some issues in pathfinding code | Gregory Montoir | |
svn-id: r28183 | |||
2007-07-15 | Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data ↵ | Max Horn | |
which took a File pointer and a size (these were only implemented as brain-dead wrapper around the newer factory methods anyway) svn-id: r28110 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales | |
svn-id: r27970 | |||
2007-06-30 | Move the redrawing of dialog windows (options, save, load, ...) so that we do | Torbjörn Andersson | |
not redraw it in the middle of changing to a different dialog. This should fix bug #1745090 ("TOUCHE: Glitch in the menu"). svn-id: r27781 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-22 | Slightly updated key handling in BS2, Kyra, and Touche | Max Horn | |
svn-id: r27637 | |||
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson | |
svn-id: r27597 | |||
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko | |
svn-id: r27375 | |||
2007-05-31 | Merged the fs branch with trunk. r26949:27031 | David Corrales | |
svn-id: r27032 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-15 | Removed the case for the Italian version from displayQuitDialog(). According to | Torbjörn Andersson | |
cyx, it uses the same keys as the English version. Odd. svn-id: r26846 | |||
2007-05-14 | Added cases for missing languages to displayQuitDialog(). Should fix feature | Torbjörn Andersson | |
request #1718531. I hope I used the correct keys. svn-id: r26840 | |||
2007-05-13 | french and german versions of Touche use the same charset data (confirmed by ↵ | Gregory Montoir | |
looking in both original executables) svn-id: r26819 | |||
2007-05-13 | this should trigger invalid resource types loads, if that ever happens | Gregory Montoir | |
svn-id: r26818 | |||
2007-05-03 | added a TODO for the german charset data and renamed some static arrays/data | Gregory Montoir | |
svn-id: r26742 | |||
2007-05-03 | added spanish charset data (bug report #1712107) | Gregory Montoir | |
svn-id: r26741 | |||
2007-04-27 | Renamed plugin.cpp to detection.cpp in all engines | Max Horn | |
svn-id: r26622 | |||
2007-04-01 | Replaced another use of getEventManager() by using Engine::_eventMan | Max Horn | |
svn-id: r26360 | |||
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ↵ | Gregory Montoir | |
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357 | |||
2007-04-01 | Slight simplification of last change. Make sure we don't "oversleep" in fast | Torbjörn Andersson | |
mode. svn-id: r26351 | |||
2007-04-01 | Make the mouse cursor move more smoothly. (Most of this improvement actually | Torbjörn Andersson | |
comes from calling processEvents(), not from calling updateScreen() more often.) svn-id: r26350 |