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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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converse.cpp
Age
Commit message (
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Author
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-09-18
TSAGE: Fix for sequence manager when using a Blue Force specific opcode
Paul Gilbert
2011-09-08
TSAGE: More core functionality needed for Blue Force
Paul Gilbert
2011-09-06
TSAGE: Some cleanup of Blue Force Scene 300, and implementing Scene 190
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-14
TSAGE: Implemented changes in SequenceManager introduced by Blue Force
Paul Gilbert
2011-07-18
TSAGE: Bugfix to make Return to Launcher work correctly
Paul Gilbert
2011-05-24
TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ...
Paul Gilbert
2011-05-15
TSAGE: Made some dialogs less CPU hungry
eriktorbjorn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
TSAGE: Fixed problem with text being partly off-screen in Scene #9500
Paul Gilbert
2011-05-04
TSAGE: Bugfix for skipping cutscenes correctly
Paul Gilbert
2011-05-04
TSAGE: Some more conversions to US English
md5
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-05-04
TSAGE: Bumped up savegame version, so that the old savegames are still usable
md5
2011-05-03
TSAGE: Add missing calls to inherited method in various class synchronisation...
Paul Gilbert
2011-05-03
TSAGE: Bugfixes to savegames when the scene is showing an alternate screen
Paul Gilbert
2011-05-01
TSAGE: Fix timing delay when clicking to remove on-screen messages early
Paul Gilbert
2011-04-30
TSAGE: Rename setPriority2 to setPriority for disambiguation
strangerke
2011-04-26
TSAGE: Gave proper names to several previously unnamed fields
Paul Gilbert
2011-04-25
TSAGE: Bugfixes for Ringworld demo - demo is now completable with some remain...
Paul Gilbert
2011-04-25
TSAGE: Combined the resource files into a single generic overall ResourceManager
Paul Gilbert
2011-04-20
TSAGE: Cleaner bugfix for text colours being incorrect
Paul Gilbert
2011-04-20
TSAGE: Fix problem with text appearing with random background colours after s...
Paul Gilbert
2011-04-19
TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sce...
Paul Gilbert
2011-04-17
TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.
strangerke
2011-04-14
ALL: centre -> center
Max Horn
2011-04-14
ALL: colour -> color
Max Horn
2011-04-13
TSAGE: Silence uninitialized variable usage warning.
Johannes Schickel
2011-04-13
TSAGE: Fix two GCC warnings (which were bugs). Thanks LordHoto for reporting ...
strangerke
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-13
TSAGE: Fix compilation on NDS.
Johannes Schickel
2011-04-09
TSAGE: Compilation fixes for GCC
Paul Gilbert
2011-04-08
TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE
Paul Gilbert
2011-03-23
TSAGE: Implemented Scene #4025 - Village - Puzzle Board
Paul Gilbert
2011-03-19
TSAGE: Bugfix to the sequence manager to treat parameters as signed integers
Paul Gilbert
2011-03-12
TSAGE: Bugfix to refresh the screen when leaving a close-up conversation
Paul Gilbert
2011-03-08
TSAGE: Properly implemented immediate fade when drawing active speakers
Paul Gilbert
2011-02-23
TSAGE: Reworked code to separate Ringworld specific code from core engine cla...
Paul Gilbert
2011-02-22
TSAGE: Initial implementation of more game scenes and support classes
Paul Gilbert
2011-02-18
TSAGE: Started fleshing out the SoundHandler class
Paul Gilbert
2011-02-16
TSAGE: Bugfix for SequenceManager sequences ending immediately
Paul Gilbert
2011-02-14
TSAGE: Bugfix for speaking text being hidden when the same speaker speaks mul...
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert