index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
tsage
/
core.cpp
Age
Commit message (
Expand
)
Author
2011-12-11
TSAGE: Changed the Player characterIndex int field to be a proper enum
Paul Gilbert
2011-12-09
TSAGE: Got rid of goto in TsAGE engine.
Paul Gilbert
2011-12-08
TSAGE: Bugfix for centering R2R on-screen text by default
Paul Gilbert
2011-12-08
TSAGE: Remove unused variable.
Torbjörn Andersson
2011-12-08
TSAGE: Bugfix to correctly horizontally center text in R2R
Paul Gilbert
2011-12-03
TSAGE: Fixed the R2R player initialisation.
Paul Gilbert
2011-11-27
TSAGE: Work around some uninitialized use warnings
Willem Jan Palenstijn
2011-11-23
TSAGE: R2R - Replace oldSceneNumber by an array, as each character has its own
Strangerke
2011-11-19
TSAGE: Properly update user interface when switching between characters in R2RW
Paul Gilbert
2011-11-17
TSAGE: Added new properties and stubs needed for new R2RW functionality
Paul Gilbert
2011-11-04
TSAGE: Removed duplicate assignments
Filippos Karapetis
2011-11-01
TSAGE: Removed game stubs for Geekwad
Paul Gilbert
2011-11-01
TSAGE: Added support for semi-transparent dialogs used in R2RW
Paul Gilbert
2011-10-31
TSAGE: Implemented changes to SceneItem::display for R2RW
Paul Gilbert
2011-10-31
TSAGE: Bugfixes for R2RW scene 125 - Console
Paul Gilbert
2011-10-31
TSAGE: Added inventory item cursor support for R2RW
Paul Gilbert
2011-10-31
TSAGE: Added skeleton for Geekwad
Paul Gilbert
2011-10-30
TSAGE: In progress implementation of R2RW scene 125 - Console
Paul Gilbert
2011-10-30
TSAGE: Fixed palette rotation effects in Blue Force
Paul Gilbert
2011-10-29
TSAGE: Bugfix to clear the list of disabled regions when the scene changes
Paul Gilbert
2011-10-27
TSAGE: Implemented walk regions enabling/disabling for Blue Force
Paul Gilbert
2011-10-26
TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2...
Paul Gilbert
2011-10-26
TSAGE: Added R2 _shade and _effect fields to scene objects class.
Paul Gilbert
2011-10-25
TSAGE: Bugfix for not being able to walk around in some BF scenes
Paul Gilbert
2011-10-25
TSAGE: Bugfix for black areas appearing in the user interface area
Paul Gilbert
2011-10-24
TSAGE: Further work on standardising user interface for use in Blue Force and...
Paul Gilbert
2011-10-23
TSAGE: Changed SceneItem::display2 to handle Ringworld 2
Paul Gilbert
2011-10-23
TSAGE: Added quick keys for selecting the different actions
Paul Gilbert
2011-10-22
TSAGE: Hooking up Return to Ringworld to display the user interface
Paul Gilbert
2011-10-22
TSAGE: Beginnings of support for Return to Ringworld
Paul Gilbert
2011-10-22
TSAGE: Bugfix for Lyle walking to Warehouse in BF Scene 910
Paul Gilbert
2011-10-16
TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes.
Paul Gilbert
2011-10-12
TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ...
Paul Gilbert
2011-10-12
TSAGE: Further cleanup of the prior NamedHotspot bugfix
Paul Gilbert
2011-10-12
TSAGE: Bugfix for overriden named hotspots no longer working in Ringworld
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force 570 - Computer
Paul Gilbert
2011-09-27
TsAGE: Remove trailing spaces
Strangerke
2011-09-25
TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.
Paul Gilbert
2011-09-25
TSAGE: Fix Valgrind warnings
Paul Gilbert
2011-09-24
TSAGE: Fixed core engine display of background scene objects
Paul Gilbert
2011-09-24
TSAGE: Bugfix for Blue Force conversation sequences launched on the player ob...
Paul Gilbert
2011-09-23
TSAGE: Bugfix for properly exiting scenes via hotspots
Paul Gilbert
2011-09-23
TSAGE: Added new code to scene handler to handle player sequence execution
Paul Gilbert
2011-09-23
TSAGE: Fix for changing partner's facing direction in Blue Force scene 350
Paul Gilbert
2011-09-18
TSAGE: Bugfix for Blue Force death screen image moving when screen is clicked
Paul Gilbert
2011-09-18
TSAGE: In Blue Force, cursor doesn't reset to Walk after doing actions
Paul Gilbert
2011-09-15
TSAGE: Implemented Blue Force scene 830 - Outside Boat Rentals
Paul Gilbert
2011-09-13
TSAGE: Synchronise UI fields in savegames so it is correctly shown when resto...
Paul Gilbert
2011-09-12
TSAGE: Implemented Scene 800 - Jamison & Ryan
Paul Gilbert
[next]