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path: root/engines/tsage/core.cpp
AgeCommit message (Expand)Author
2013-07-05TSAGE: Bugfix for disappearing player in R2R scene 1200Paul Gilbert
2013-06-30TSAGE: Fix handle leak in resource managerPaul Gilbert
2013-04-29TSAGE: Fix some non-initialized variables and missing va_end(). CID 1002103, ...Strangerke
2012-02-27TSAGE: Bugfixes for R2R animation playerPaul Gilbert
2012-02-26TSAGE: Implemented the initial loading logic for R2R animation playerPaul Gilbert
2012-02-18TSAGE: Disable right click in R2R Scene 1330Paul Gilbert
2012-02-05TSAGE: Initial implementation of R2R Scene 180Paul Gilbert
2012-01-07TSAGE: R2R - Implement scene 1100Strangerke
2012-01-04TSAGE: Explain function of sub_F8E5_calculatePointWillem Jan Palenstijn
2012-01-04TSAGE: Implemented the changes needed for R2R SceneActor::dispatchPaul Gilbert
2012-01-03TSAGE: Add _field8A to SceneObject, use it in R2R scene 3600Strangerke
2012-01-01TSAGE: Do all screen drawing in an intermediate temporary screen surface.Paul Gilbert
2012-01-01TSAGE: Revert buggy implementation of dirty rectsPaul Gilbert
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
2011-12-22TSAGE: R2R look/use/talk fields are more appropriate in the SceneHotspot classPaul Gilbert
2011-12-22TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented R...Paul Gilbert
2011-12-22TSAGE: Implement R2R 2 parameter versions of Player disableControl and enable...Paul Gilbert
2011-12-18TSAGE: Implemented dirty rect handling in the enginePaul Gilbert
2011-12-11TSAGE: Changed the Player characterIndex int field to be a proper enumPaul Gilbert
2011-12-09TSAGE: Got rid of goto in TsAGE engine.Paul Gilbert
2011-12-08TSAGE: Bugfix for centering R2R on-screen text by defaultPaul Gilbert
2011-12-08TSAGE: Remove unused variable.Torbjörn Andersson
2011-12-08TSAGE: Bugfix to correctly horizontally center text in R2RPaul Gilbert
2011-12-03TSAGE: Fixed the R2R player initialisation.Paul Gilbert
2011-11-27TSAGE: Work around some uninitialized use warningsWillem Jan Palenstijn
2011-11-23TSAGE: R2R - Replace oldSceneNumber by an array, as each character has its ownStrangerke
2011-11-19TSAGE: Properly update user interface when switching between characters in R2RWPaul Gilbert
2011-11-17TSAGE: Added new properties and stubs needed for new R2RW functionalityPaul Gilbert
2011-11-04TSAGE: Removed duplicate assignmentsFilippos Karapetis
2011-11-01TSAGE: Removed game stubs for GeekwadPaul Gilbert
2011-11-01TSAGE: Added support for semi-transparent dialogs used in R2RWPaul Gilbert
2011-10-31TSAGE: Implemented changes to SceneItem::display for R2RWPaul Gilbert
2011-10-31TSAGE: Bugfixes for R2RW scene 125 - ConsolePaul Gilbert
2011-10-31TSAGE: Added inventory item cursor support for R2RWPaul Gilbert
2011-10-31TSAGE: Added skeleton for GeekwadPaul Gilbert
2011-10-30TSAGE: In progress implementation of R2RW scene 125 - ConsolePaul Gilbert
2011-10-30TSAGE: Fixed palette rotation effects in Blue ForcePaul Gilbert
2011-10-29TSAGE: Bugfix to clear the list of disabled regions when the scene changesPaul Gilbert
2011-10-27TSAGE: Implemented walk regions enabling/disabling for Blue ForcePaul Gilbert
2011-10-26TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2...Paul Gilbert
2011-10-26TSAGE: Added R2 _shade and _effect fields to scene objects class.Paul Gilbert
2011-10-25TSAGE: Bugfix for not being able to walk around in some BF scenesPaul Gilbert
2011-10-25TSAGE: Bugfix for black areas appearing in the user interface areaPaul Gilbert
2011-10-24TSAGE: Further work on standardising user interface for use in Blue Force and...Paul Gilbert
2011-10-23TSAGE: Changed SceneItem::display2 to handle Ringworld 2Paul Gilbert
2011-10-23TSAGE: Added quick keys for selecting the different actionsPaul Gilbert
2011-10-22TSAGE: Hooking up Return to Ringworld to display the user interfacePaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-22TSAGE: Bugfix for Lyle walking to Warehouse in BF Scene 910Paul Gilbert
2011-10-16TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes.Paul Gilbert