aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/core.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2013-07-05 21:10:58 -0400
committerPaul Gilbert2013-07-05 21:10:58 -0400
commit30bd58649031d3174c81cddb45a0ee44652195fd (patch)
tree3091f21a3b20c5bb80885e44f3f5869b9c28f5f2 /engines/tsage/core.cpp
parent6ffb969fd84ef5ce2ad1657e40fbbd5ccf037ddb (diff)
downloadscummvm-rg350-30bd58649031d3174c81cddb45a0ee44652195fd.tar.gz
scummvm-rg350-30bd58649031d3174c81cddb45a0ee44652195fd.tar.bz2
scummvm-rg350-30bd58649031d3174c81cddb45a0ee44652195fd.zip
TSAGE: Bugfix for disappearing player in R2R scene 1200
Diffstat (limited to 'engines/tsage/core.cpp')
-rw-r--r--engines/tsage/core.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 131b70c4bd..11063f985e 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2724,7 +2724,9 @@ void SceneObject::setup(int visage, int stripFrameNum, int frameNum, int posX, i
}
void SceneObject::setup(int visage, int stripFrameNum, int frameNum) {
- postInit();
+ if (g_vm->getGameID() != GType_Ringworld2)
+ postInit();
+
setVisage(visage);
setStrip(stripFrameNum);
setFrame(frameNum);