Age | Commit message (Expand) | Author |
2011-04-25 | TSAGE: Added framework for playing the Ringworld demo | Paul Gilbert |
2011-04-19 | TSAGE: Reworked the saving code to fix crashes | Paul Gilbert |
2011-04-15 | TSAGE: Changed palette code back to using a byte array | Paul Gilbert |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-04-14 | TSAGE: Added replacement hierarchy for palette modifier classes that better m... | Paul Gilbert |
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke |
2011-04-13 | TSAGE: Cleanup custom List usage. | Johannes Schickel |
2011-04-13 | TSAGE: Change palette code from 4-byte to 3-byte palettes | Paul Gilbert |
2011-04-13 | TSAGE: Fix a crash using the new palette effect. It still doesn't show much... | strangerke |
2011-04-12 | TSAGE: Implement most of the scene 9900. New palette animation is currently b... | strangerke |
2011-04-09 | Merge branch 'tsage' of http://github.com/dreammaster/scummvm | strangerke |
2011-04-09 | TSAGE: Cleanup: rename quickInit() methods into setup() for naming consistency | strangerke |
2011-04-09 | TSAGE: move SceneObject3 and 4 to scenes8 and 10, rename them their unknown f... | strangerke |
2011-04-09 | TSAGE: Clarified ObjectMover _field6E as _regionIndex | Paul Gilbert |
2011-04-09 | TSAGE: move SceneHotspot_2 to scenes8, rename it to NamedHotspotMult, rename ... | strangerke |
2011-04-08 | TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by NamedHots... | strangerke |
2011-04-08 | TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug i... | strangerke |
2011-04-08 | TSAGE: Renamed other previously unnamed object flag constants | Paul Gilbert |
2011-04-08 | TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE | Paul Gilbert |
2011-04-05 | TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects | Paul Gilbert |
2011-04-04 | TSAGE: Some work on fixing Scene 6100 | Paul Gilbert |
2011-04-03 | Merge remote branch 'remotes/Strangerke/master' into tsage | Paul Gilbert |
2011-04-03 | TSAGE: Implemented Scene 5200 - Caverns - Throne-room | Paul Gilbert |
2011-04-03 | TSAGE: Properly implemented the PlayerMover2 class | Paul Gilbert |
2011-03-31 | TSAGE: Add new sceneObject | strangerke |
2011-03-29 | TSAGE: Implement scene 7700. | strangerke |
2011-03-28 | TSAGE: Implement scene 9350 | strangerke |
2011-03-27 | Merge branch 'tsage' of http://github.com/dreammaster/scummvm | strangerke |
2011-03-25 | TSAGE: Implement Scene 7700 | strangerke |
2011-03-21 | TSAGE: In progress work on Scene #4000 | Paul Gilbert |
2011-03-21 | TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall | Paul Gilbert |
2011-03-21 | TSAGE: Implemented Scene 2400 - Descending in Lander | Paul Gilbert |
2011-03-19 | TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall | Paul Gilbert |
2011-03-19 | TSAGE: Implemented Scene 2400 - Descending in Lander | Paul Gilbert |
2011-03-12 | TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is cloned | Paul Gilbert |
2011-03-12 | TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay | Paul Gilbert |
2011-03-09 | TSAGE: Fixed memory leak when changing SceneObjectWrapper objects | Paul Gilbert |
2011-03-08 | TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming cla... | Paul Gilbert |
2011-03-08 | TSAGE: Bugfix to increment data block lock counter when a Visage is cloned | Paul Gilbert |
2011-02-24 | TSAGE: Bugfixes for Scene 60 - Flycycle Controls | Paul Gilbert |
2011-02-22 | TSAGE: Initial implementation of more game scenes and support classes | Paul Gilbert |
2011-02-18 | TSAGE: Started fleshing out the SoundHandler class | Paul Gilbert |
2011-02-15 | TSAGE: Bugfix to correctly clear the walk region intersection lists when chan... | Paul Gilbert |
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert |