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path: root/engines/tsage/core.h
AgeCommit message (Collapse)Author
2013-12-20TSAGE: Some renaming, remove some useless variables from Core, increase ↵Strangerke
savegame version
2013-11-24TSAGE: R2R - rename _actorDestPosStrangerke
2013-11-23TSAGE: Further fixes for object centroid handlingPaul Gilbert
2013-11-23TSAGE: In progress work and bugfixes for R2R centroid handlingPaul Gilbert
2013-11-06TSAGE: Remove useless effect EFFECT_2Strangerke
2013-11-05TSAGE: Renaming of effect 6, and removed unused effect 4 entryPaul Gilbert
2013-11-05TSAGE: Implemented R2R shadowing effectPaul Gilbert
2013-11-05TSAGE: R2R - Rename Effect 5Strangerke
2013-11-04TSAGE: Renamings for effects and shadow palette mapPaul Gilbert
2013-10-27TSAGE: Removed Symbion compilation fix, which doesn't workPaul Gilbert
2013-10-26TSAGE: Compilation fix for SymbionOSPaul Gilbert
2013-09-29TSAGE: Implemented proper R2R object/player shadingPaul Gilbert
2013-09-14TSAGE: Bugfix for parameter type change in BackgroundSceneObjectPaul Gilbert
2013-09-14TSAGE: Initial bugfixes and renaming for R2R balloon scenePaul Gilbert
2013-08-18TSAGE: Reverted change to SceneItemList classPaul Gilbert
2013-08-18TSAGE: Compilation fix, and further fixes for R2R landing bay panel displayPaul Gilbert
2013-08-11TSAGE: Added missing logic for copying foreground to background in R2R scene ↵Paul Gilbert
1100
2013-07-20TSAGE: Work on setup of R2R engine palette mapsPaul Gilbert
2013-07-06TSAGE: Fix for refreshing background and vertical sprite flipping in R2R ↵Paul Gilbert
scene 1200
2013-04-29TSAGE: Fix some non-initialized variables and missing va_end(). CID 1002102, ↵Strangerke
1002399, 1002400, 1002402
2012-02-26TSAGE: Implemented the initial loading logic for R2R animation playerPaul Gilbert
2012-02-20TSAGE: Starting to implement animation player needed for R2R Title ScreenPaul Gilbert
2012-02-05TSAGE: Initial implementation of R2R Scene 180Paul Gilbert
2012-01-30TSAGE: R2R - Implement scene 3500Strangerke
This required a fix for direct draw code
2012-01-07TSAGE: R2R - Implement scene 1100Strangerke
2012-01-04TSAGE: R2R - Implement scene 3800.Strangerke
sub1B007() is still stubbed as _field312 usage is conflicting with IDB structure
2012-01-04TSAGE: Implemented the changes needed for R2R SceneActor::dispatchPaul Gilbert
2012-01-03TSAGE: Add _field8A to SceneObject, use it in R2R scene 3600Strangerke
2011-12-28TSAGE: Removed virtual keyword from setDetails methodsPaul Gilbert
The methods are never overriden, so there's no point in the methods being virtual
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
2011-12-22TSAGE: Give a default value to the second parameter of disableControl(), as ↵Strangerke
for enableControl()
2011-12-22TSAGE: R2R look/use/talk fields are more appropriate in the SceneHotspot classPaul Gilbert
2011-12-22TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented ↵Paul Gilbert
R2R SceneExt::display
2011-12-22TSAGE: Implement R2R 2 parameter versions of Player disableControl and ↵Paul Gilbert
enableControl
2011-12-12TSAGE: Remove unused methodMax Horn
2011-12-11TSAGE: Changed the Player characterIndex int field to be a proper enumPaul Gilbert
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-23TSAGE: R2R - Replace oldSceneNumber by an array, as each character has its ownStrangerke
2011-11-19TSAGE: Properly update user interface when switching between characters in R2RWPaul Gilbert
2011-11-17TSAGE: Added new properties and stubs needed for new R2RW functionalityPaul Gilbert
2011-11-01TSAGE: Added support for semi-transparent dialogs used in R2RWPaul Gilbert
2011-10-31TSAGE: Bugfixes for R2RW scene 125 - ConsolePaul Gilbert
2011-10-31TSAGE: Added skeleton for GeekwadPaul Gilbert
2011-10-30TSAGE: In progress implementation of R2RW scene 125 - ConsolePaul Gilbert
2011-10-28TSAGE: Silence GCC warningTorbjörn Andersson
2011-10-27TSAGE: Implemented walk regions enabling/disabling for Blue ForcePaul Gilbert
2011-10-26TSAGE: Added R2 _shade and _effect fields to scene objects class.Paul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-12TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ↵Paul Gilbert
and Blue Force This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert