Age | Commit message (Collapse) | Author |
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We want the address right after the last element of _fadePaletteMap.
There was probably no actual damage done since _paletteMap[] would
likely be right after in memory, and that's zeroed as well. But it
was still wrong.
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Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
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Also implement a couple of functions used by scene 1200
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sub1B007() is still stubbed as _field312 usage is conflicting with IDB structure
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This reverts commit f69dfba21a5d4be8cc60a20a0dd0628717fa5373.
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disableControl() with parameters
Also remove several obsolete warnings
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This should help improve performance when scalers are being used.
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They were false positives, but easy to work around.
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This makes the name match with the name of the STL function with the same
behavior.
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global
Savegame version wasn't incremented as the current one is too recent
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Some missing core functions still have to be implemented.
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