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path: root/engines/tsage/graphics.cpp
AgeCommit message (Expand)Author
2011-07-18TSAGE: Bugfix to make Return to Launcher work correctlyPaul Gilbert
2011-06-24TSAGE: Silent a GCC warning reported by eriktorbjornStrangerke
2011-06-22TSAGE: Remove out of date TODO comments where applicablePaul Gilbert
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-04TSAGE: Add support for saving in scene #6100Paul Gilbert
2011-06-04TSAGE: Implemented Y pixel difference in button textPaul Gilbert
2011-06-04TSAGE: Fix one pixel difference in dialog positioningPaul Gilbert
2011-06-04TSAGE: Moved graphic edge adjustment amount to a global variablePaul Gilbert
2011-06-03TSAGE: Fix font color in GfxMessage(), in later versions of the engine (like ...Strangerke
2011-06-03TSAGE: Add proper colors to buttons in the CD version of ringworldStrangerke
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: analyse -> analyzeMatthew Hoops
2011-05-16TSAGE: Fix graphics button behaviour (slightly hackish)eriktorbjorn
2011-05-16TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTERPaul Gilbert
2011-05-15TSAGE: Made some dialogs less CPU hungryeriktorbjorn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-10TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ...Paul Gilbert
2011-05-07TSAGE: Close Memory Leak in GfxSurface::create().D G Turner
2011-05-06TSAGE: Hopefully fix some Valgrind reported warningsPaul Gilbert
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
2011-05-03TSAGE: Bugfixes to allow for drawing message strings that are emptyPaul Gilbert
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-17ALL/GRAPHICS: Remove Surface::bytesPerPixel.Johannes Schickel
2011-04-17TSAGE: Properly setup the pixel format in GfxSurface::lockSurface.Johannes Schickel
2011-04-17TSAGE: Prefer Surface::create taking a PixelFormat over the one taking a byte...Johannes Schickel
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Cleanup custom List usage.Johannes Schickel
2011-04-13TSAGE: Change palette code from 4-byte to 3-byte palettesPaul Gilbert
2011-04-10TSAGE: Lots more bugfixes for Scene #6100Paul Gilbert
2011-04-10TSAGE: Fix memory leak in the GfxSurface classPaul Gilbert
2011-04-10TSAGE: Simplified the custom surface code in GfxSurfacePaul Gilbert
2011-03-19TSAGE: Correctly handle priority regions when drawing in a wide scenePaul Gilbert
2011-03-18TSAGE: Corrected background scrolling on wide-screen scenesPaul Gilbert
2011-02-26TSAGE: Bugfix for credits animations in Scene 1000Paul Gilbert
2011-02-22TSAGE: Initial implementation of more game scenes and support classesPaul Gilbert
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert