index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
tsage
/
graphics.h
Age
Commit message (
Expand
)
Author
2012-08-07
TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for rep...
Strangerke
2012-01-02
TSAGE: Implemented changes for dirty rect handling needed for R2R
Paul Gilbert
2012-01-01
TSAGE: Implemented a cleaner version of dirty rect handling
Paul Gilbert
2012-01-01
TSAGE: Do all screen drawing in an intermediate temporary screen surface.
Paul Gilbert
2012-01-01
TSAGE: Revert buggy implementation of dirty rects
Paul Gilbert
2011-12-18
TSAGE: Implemented dirty rect handling in the engine
Paul Gilbert
2011-11-16
COMMON: Rename Common::set_to to Common::fill.
Johannes Schickel
2011-08-16
TSAGE: Completed Blue Force Scene #100
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-06-04
TSAGE: Add support for saving in scene #6100
Paul Gilbert
2011-06-03
TSAGE: Add proper colors to buttons in the CD version of ringworld
Strangerke
2011-05-23
TSAGE: Remove redundant semicolons
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-04-14
ALL: centre -> center
Max Horn
2011-04-14
ALL: colour -> color
Max Horn
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-10
TSAGE: Simplified the custom surface code in GfxSurface
Paul Gilbert
2011-02-22
TSAGE: Initial implementation of more game scenes and support classes
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert