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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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tsage
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ringworld
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ringworld_scenes3.cpp
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Author
2016-03-14
TSAGE: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2015-01-26
TSAGE: Ringworld - Declare _sitFl as a boolean
Strangerke
2015-01-26
TSAGE: Ringworld - Fix unitialized variable
Strangerke
2014-02-18
TSAGE: Make GPL headers consistent with themselves.
Johannes Schickel
2014-02-09
TSAGE: Ringworld - Reduce the scope of a couple of variables
Strangerke
2013-12-19
TSAGE: Ringworld - Some renaming in scene 2230
Strangerke
2013-12-19
TSAGE: Some renaming in StripManager
Strangerke
2013-04-27
TSAGE: Fix some non-initialized variables. CID 1002389, 1002390, 1002391
Strangerke
2012-01-01
TSAGE: Do all screen drawing in an intermediate temporary screen surface.
Paul Gilbert
2012-01-01
TSAGE: Revert buggy implementation of dirty rects
Paul Gilbert
2011-12-18
TSAGE: Implemented dirty rect handling in the engine
Paul Gilbert
2011-10-12
TSAGE: Fix some animate() calls for ANIM_MODE_7 that were missing a parameter
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-15
TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces with...
Paul Gilbert
2011-08-14
TSAGE: Separated Ringworld and Blue Force game logic into their own namespaces
Paul Gilbert
2011-08-13
TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ...
Paul Gilbert