Age | Commit message (Expand) | Author |
---|---|---|
2012-01-01 | TSAGE: Do all screen drawing in an intermediate temporary screen surface. | Paul Gilbert |
2012-01-01 | TSAGE: Revert buggy implementation of dirty rects | Paul Gilbert |
2011-12-18 | TSAGE: Implemented dirty rect handling in the engine | Paul Gilbert |
2011-10-12 | TSAGE: Fix some animate() calls for ANIM_MODE_7 that were missing a parameter | Paul Gilbert |
2011-10-02 | TSAGE: Added 'g' prefix to global variables | Paul Gilbert |
2011-08-15 | TSAGE: Corrected casing of tSage namespace to be TsAGE | Paul Gilbert |
2011-08-15 | TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces with... | Paul Gilbert |
2011-08-14 | TSAGE: Separated Ringworld and Blue Force game logic into their own namespaces | Paul Gilbert |
2011-08-13 | TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ... | Paul Gilbert |