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path: root/engines/tsage/ringworld2/ringworld2_logic.cpp
AgeCommit message (Expand)Author
2013-08-11TSAGE: Workaround to allow debugging animation scenes easierPaul Gilbert
2013-08-11TSAGE: Added missing logic for copying foreground to background in R2R scene ...Paul Gilbert
2013-08-10TSAGE: Fix for standard screens not showing after an animation endsPaul Gilbert
2013-08-07Merge pull request #365 from lordhoto/protected-pixelsJohannes Schickel
2013-08-04TSAGE: Completed R2R starship cutscenePaul Gilbert
2013-08-03TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayerPaul Gilbert
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-01TSAGE: Implementing code for R2R scene 1000Paul Gilbert
2013-07-31HOPKINS: Reverted to saving Breakout high scores in a separate filePaul Gilbert
2013-07-25TSAGE: Added new R2R conversation decoding logicPaul Gilbert
2013-07-20TSAGE: Bugfixes for R2R drive roomPaul Gilbert
2013-07-20TSAGE: Work on setup of R2R engine palette mapsPaul Gilbert
2013-07-17TSAGE: Some further cleanup of R2R drive roomPaul Gilbert
2013-07-16TSAGE: Fixes for R2R scanner dialogPaul Gilbert
2013-07-16TSAGE: Bugfixes for R2R drive room, and work on scanner modal dialogPaul Gilbert
2013-07-14TSAGE: Added R2R ability to combine items. Further bugfixes for landing bayPaul Gilbert
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-13TSAGE: Fixes for R2R Crane ControlsPaul Gilbert
2013-07-12TSAGE: Extra comments for crane control scenePaul Gilbert
2013-07-10TSAGE: Fixes for R2R Bridge and Landing bayPaul Gilbert
2013-07-06TSAGE: Fix to show player on top of maze correctly in R2R scene 1200Paul Gilbert
2013-07-04TSAGE: Beginnings of proper movement in R2R scene 1200Paul Gilbert
2013-07-02TSAGE: Fixes for moving south in R2R maze scene 3500Paul Gilbert
2013-06-30TSAGE: Fix to display R2R maze map correctlyPaul Gilbert
2013-06-30TSAGE: R2R Maze UI now partially showing mapPaul Gilbert
2013-06-29TSAGE: Renaming of derived R2R scene 3500 Maze UIPaul Gilbert
2013-06-29TSAGE: Further renaming of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Beginnings of renamings of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Fix for object initialisatioon in R2R scene 3500Paul Gilbert
2013-06-29TSAGE: Implemented R2R MazeUI::draw methodPaul Gilbert
2013-06-29TSAGE: Further cleanup of existing R2R MazeUI codePaul Gilbert
2013-06-29TSAGE: Beginnings of implementing R2R maze UIPaul Gilbert
2013-06-27TSAGE: Added some descriptions to scene switch listPaul Gilbert
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-03-04TSAGE: Some cleanup of R2R Animation Player, and fix for playing when objects...Paul Gilbert
2012-03-03TSAGE: Fix memory leak and error in R2R Animation Player freePaul Gilbert
2012-02-29TSAGE: Slow down the animation player to match the original gamePaul Gilbert
2012-02-27TSAGE: Renamed many of the unknown fields in the R2R Animation PlayerPaul Gilbert
2012-02-27TSAGE: Bugfixes for R2R animation playerPaul Gilbert
2012-02-26TSAGE: Implemented some of the remaining R2R Animation Player support methodsPaul Gilbert
2012-02-26TSAGE: Implement R2R Animation Player drawing codePaul Gilbert
2012-02-26TSAGE: Implemented the initial loading logic for R2R animation playerPaul Gilbert
2012-02-25TSAGE: JANITORIAL: Remove trailing spacesStrangerke
2012-02-24TSAGE: More properly implemented resource streaming for R2R animation playerPaul Gilbert
2012-02-20TSAGE: Starting to implement animation player needed for R2R Title ScreenPaul Gilbert
2012-02-15TSAGE: R2R - Implement scene 1850Strangerke
2012-02-15TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()Strangerke
2012-02-14TSAGE: Replace previously unknown value _v58ec2 with _uiElements._activePaul Gilbert
2012-02-14TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMapsPaul Gilbert
2012-02-12TSAGE: R2R - Scene 1337: Implement 7 functions used by AIStrangerke