index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
tsage
/
ringworld2
/
ringworld2_logic.cpp
Age
Commit message (
Expand
)
Author
2013-07-25
TSAGE: Added new R2R conversation decoding logic
Paul Gilbert
2013-07-20
TSAGE: Bugfixes for R2R drive room
Paul Gilbert
2013-07-20
TSAGE: Work on setup of R2R engine palette maps
Paul Gilbert
2013-07-17
TSAGE: Some further cleanup of R2R drive room
Paul Gilbert
2013-07-16
TSAGE: Fixes for R2R scanner dialog
Paul Gilbert
2013-07-16
TSAGE: Bugfixes for R2R drive room, and work on scanner modal dialog
Paul Gilbert
2013-07-14
TSAGE: Added R2R ability to combine items. Further bugfixes for landing bay
Paul Gilbert
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-13
TSAGE: Fixes for R2R Crane Controls
Paul Gilbert
2013-07-12
TSAGE: Extra comments for crane control scene
Paul Gilbert
2013-07-10
TSAGE: Fixes for R2R Bridge and Landing bay
Paul Gilbert
2013-07-06
TSAGE: Fix to show player on top of maze correctly in R2R scene 1200
Paul Gilbert
2013-07-04
TSAGE: Beginnings of proper movement in R2R scene 1200
Paul Gilbert
2013-07-02
TSAGE: Fixes for moving south in R2R maze scene 3500
Paul Gilbert
2013-06-30
TSAGE: Fix to display R2R maze map correctly
Paul Gilbert
2013-06-30
TSAGE: R2R Maze UI now partially showing map
Paul Gilbert
2013-06-29
TSAGE: Renaming of derived R2R scene 3500 Maze UI
Paul Gilbert
2013-06-29
TSAGE: Further renaming of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Beginnings of renamings of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Fix for object initialisatioon in R2R scene 3500
Paul Gilbert
2013-06-29
TSAGE: Implemented R2R MazeUI::draw method
Paul Gilbert
2013-06-29
TSAGE: Further cleanup of existing R2R MazeUI code
Paul Gilbert
2013-06-29
TSAGE: Beginnings of implementing R2R maze UI
Paul Gilbert
2013-06-27
TSAGE: Added some descriptions to scene switch list
Paul Gilbert
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-03-04
TSAGE: Some cleanup of R2R Animation Player, and fix for playing when objects...
Paul Gilbert
2012-03-03
TSAGE: Fix memory leak and error in R2R Animation Player free
Paul Gilbert
2012-02-29
TSAGE: Slow down the animation player to match the original game
Paul Gilbert
2012-02-27
TSAGE: Renamed many of the unknown fields in the R2R Animation Player
Paul Gilbert
2012-02-27
TSAGE: Bugfixes for R2R animation player
Paul Gilbert
2012-02-26
TSAGE: Implemented some of the remaining R2R Animation Player support methods
Paul Gilbert
2012-02-26
TSAGE: Implement R2R Animation Player drawing code
Paul Gilbert
2012-02-26
TSAGE: Implemented the initial loading logic for R2R animation player
Paul Gilbert
2012-02-25
TSAGE: JANITORIAL: Remove trailing spaces
Strangerke
2012-02-24
TSAGE: More properly implemented resource streaming for R2R animation player
Paul Gilbert
2012-02-20
TSAGE: Starting to implement animation player needed for R2R Title Screen
Paul Gilbert
2012-02-15
TSAGE: R2R - Implement scene 1850
Strangerke
2012-02-15
TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()
Strangerke
2012-02-14
TSAGE: Replace previously unknown value _v58ec2 with _uiElements._active
Paul Gilbert
2012-02-14
TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMaps
Paul Gilbert
2012-02-12
TSAGE: R2R - Scene 1337: Implement 7 functions used by AI
Strangerke
2012-02-09
TSAGE: R2R - Very preliminary implementation of scene 1337
Strangerke
2012-02-05
TSAGE: Initial implementation of R2R Scene 180
Paul Gilbert
2012-02-01
TSAGE: R2R - Implement scene 700
Strangerke
2012-01-31
TSAGE: R2R - Implement scene 900
Strangerke
2012-01-31
TSAGE: Implement R2R Scene 205 - Star-field Credits
Paul Gilbert
2012-01-30
TSAGE: R2R - Implement scene 600
Strangerke
2012-01-30
TSAGE: R2R - Implement scene 525
Strangerke
2012-01-30
TSAGE - R2R: Implement scene 1750
Strangerke
2012-01-30
TSAGE: R2R - Implement scene 3500
Strangerke
[next]