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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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ringworld2
Age
Commit message (
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Author
2013-07-06
TSAGE: Fix to show player on top of maze correctly in R2R scene 1200
Paul Gilbert
2013-07-06
TSAGE: Fix for player rotating north to south in R2R scene 1200
Paul Gilbert
2013-07-06
TSAGE: Fix for refreshing background and vertical sprite flipping in R2R scen...
Paul Gilbert
2013-07-05
TSAGE: Added enumeration for crawling direction in R2R scene 1200
Paul Gilbert
2013-07-04
TSAGE: Bugfixes for laser panel in R2R scene 1200
Paul Gilbert
2013-07-04
TSAGE: Beginnings of proper movement in R2R scene 1200
Paul Gilbert
2013-07-03
TSAGE: Fix for moving east in R2R maze scene 3500
Paul Gilbert
2013-07-03
TSAGE: Bugfix for leaving R2R scene 3500
Paul Gilbert
2013-07-03
TSAGE: Renaming maze Ui field in R2R scene 1200
Paul Gilbert
2013-07-02
TSAGE: Fixes for moving south in R2R maze scene 3500
Paul Gilbert
2013-06-30
TSAGE: Corrected starting to maze again after rotating in maze
Paul Gilbert
2013-06-30
TSAGE: Fix for rotating in R2R maze scenes
Paul Gilbert
2013-06-30
TSAGE: Rearranged some of the R2R scene 3500 methods to group them
Paul Gilbert
2013-06-30
TSAGE: Added extra entries for diagonals to MazeDirection enum
Paul Gilbert
2013-06-30
TSAGE: Set up a maze direction enum for R2R mazes
Paul Gilbert
2013-06-30
TSAGE: Fix moving past intersection in R2R scene 3500 maze
Paul Gilbert
2013-06-30
TSAGE: Starting to move in R2R scene 3500 maze
Paul Gilbert
2013-06-30
TSAGE: Fix to display R2R maze map correctly
Paul Gilbert
2013-06-30
TSAGE: R2R Maze UI now partially showing map
Paul Gilbert
2013-06-29
TSAGE: Renaming of derived R2R scene 3500 Maze UI
Paul Gilbert
2013-06-29
TSAGE: Further renaming of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Beginnings of renamings of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Fix for object initialisatioon in R2R scene 3500
Paul Gilbert
2013-06-29
TSAGE: Implemented R2R MazeUI::draw method
Paul Gilbert
2013-06-29
TSAGE: Further cleanup of existing R2R MazeUI code
Paul Gilbert
2013-06-29
TSAGE: Beginnings of implementing R2R maze UI
Paul Gilbert
2013-06-27
TSAGE: Added some descriptions to scene switch list
Paul Gilbert
2013-06-26
TSAGE: Fix for R2R freeze returning to scene 2000 from 2425
Paul Gilbert
2013-06-26
TSAGE: Bugfix for starting R2R scene 2000
Paul Gilbert
2013-04-28
TSAGE: Fix nesting level. CID 1003633
Eugene Sandulenko
2013-04-28
TSAGE: Fix nesting level. CID 1003634
Eugene Sandulenko
2013-04-28
TSAGE: Fix nexting level. CID 1003635
Eugene Sandulenko
2013-04-28
TSAGE: Fixed nesting level. CID 1003636
Eugene Sandulenko
2013-04-28
TSAGE: Fixed nesting level. CID 1003637
Eugene Sandulenko
2013-04-16
TSAGE: Fix some obvious errors detected by Coverity in R2R
Strangerke
2012-11-09
TSAGE: R2R - Cleanup Scene50::process()
Strangerke
2012-11-09
TSAGE: Fix a bug reported by salty-horse (and Clang)
Strangerke
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-08-07
TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for rep...
Strangerke
2012-07-03
JANITORIAL: Remove extra semicolons
Ori Avtalion
2012-05-06
TSAGE: Remove extra semicolons.
Torbjörn Andersson
2012-03-04
TSAGE: Some cleanup of R2R Animation Player, and fix for playing when objects...
Paul Gilbert
2012-03-03
TSAGE: Fix memory leak and error in R2R Animation Player free
Paul Gilbert
2012-02-29
TSAGE: Bugfixes for startup sequence in R2R Scene 180
Paul Gilbert
2012-02-29
TSAGE: Slow down the animation player to match the original game
Paul Gilbert
2012-02-27
TSAGE: Renamed many of the unknown fields in the R2R Animation Player
Paul Gilbert
2012-02-27
TSAGE: Bugfixes for R2R animation player
Paul Gilbert
2012-02-26
TSAGE: Implemented some of the remaining R2R Animation Player support methods
Paul Gilbert
2012-02-26
TSAGE: Implement R2R Animation Player drawing code
Paul Gilbert
2012-02-26
TSAGE: Implemented the initial loading logic for R2R animation player
Paul Gilbert
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