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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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saveload.cpp
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Author
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-11-21
TSAGE: Fix loading savegames with unreferenced dynamic objects
Paul Gilbert
2016-03-14
TSAGE: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2014-03-07
TSAGE: Rename savegame header members
Strangerke
2014-02-18
TSAGE: Make GPL headers consistent with themselves.
Johannes Schickel
2013-10-27
TSAGE: Fix CID 1002371, 1002372, 1002373. Remove useless variable and associa...
Strangerke
2013-10-09
TSAGE: Bugfixes for R2R space scenes to be full screen
Paul Gilbert
2013-08-03
TSAGE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
TSAGE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2011-12-31
TSAGE: Close memory leak in savegame thumbnail.
D G Turner
2011-11-21
TSAGE: Added explicit freeing of thumbnail surface pixels
Paul Gilbert
2011-10-13
TSAGE: Show an explicit error message when saving or loading savegames fails
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-07-02
TSAGE: Fixed problem with saving double values
Paul Gilbert
2011-06-23
TSAGE: Added saving/restoring of playing sounds to savegames
Paul Gilbert
2011-06-04
TSAGE: Add extra event manager fields to savegames
Paul Gilbert
2011-05-25
TSAGE: Silence another (incorrect but still annoying) uninitialized var warning
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
TSAGE: Don't show cursor after restoring a game if a cut-scene is now active
Paul Gilbert
2011-05-11
TSAGE: Bugfix to show cursor after restoring a savegame
Paul Gilbert
2011-05-04
TSAGE: Some more conversions to US English
md5
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-05-04
TSAGE: Now initializing the save game version properly
md5
2011-05-04
TSAGE: Bumped up savegame version, so that the old savegames are still usable
md5
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-28
TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others
Paul Gilbert
2011-04-28
TSAGE: Fixed assert after loading a game in scene 5000 and changing scene
md5
2011-04-27
TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000)
md5
2011-04-19
TSAGE: Suppress empty format string warning of g++.
Johannes Schickel
2011-04-19
TSAGE: Simplified the new Saver::getObjectCount method
Paul Gilbert
2011-04-19
TSAGE: Reworked the saving code to fix crashes
Paul Gilbert
2011-04-18
TSAGE: Fix palette corruption in savegame files.
Paul Gilbert
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-13
TSAGE: Cleanup custom List usage.
Johannes Schickel
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert