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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sound.h
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Author
2017-11-20
TSAGE: Fix deadlocks in audio code
Colin Snover
2017-11-20
TSAGE: Remove member access of null pointer
Colin Snover
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2015-07-07
AUDIO: Remove all AudioStream access to OPL
Matthew Hoops
2015-07-07
TSAGE: Use the built-in OPL timer
Matthew Hoops
2015-07-07
AUDIO: Remove the legacy OPL API
Matthew Hoops
2014-03-16
TSAGE: Remove useless variable in Voice structure entry Type 0
Strangerke
2014-03-16
TSAGE: Change the type of two variables to boolean
Strangerke
2014-02-18
TSAGE: Make GPL headers consistent with themselves.
Johannes Schickel
2013-11-26
TSAGE: Remove useless variables in sound code
Strangerke
2013-11-10
TSAGE: Janitorial - Remove trailing spaces and tabs
Strangerke
2013-11-10
TSAGE: Fix for sound end actions not firing, and cleanup of related fields
Paul Gilbert
2013-10-26
TSAGE: Rename further proc12 methods to proper names
Paul Gilbert
2013-10-20
TSAGE: Further R2R fixes for voice playback looking at hotspots
Paul Gilbert
2013-10-19
TSAGE: Bugfixes for voice playback to work in conversations
Paul Gilbert
2013-10-15
TSAGE: Further in-progress work on adding R2R voice support
Paul Gilbert
2013-10-14
TSAGE: Beginnings of R2R voice streaming
Paul Gilbert
2012-09-03
TSAGE: Apply naming conventions to some sound variables and functions
Strangerke
2011-11-27
JANITORIAL: Remove extra semicolons.
Christoph Mallon
2011-11-17
TSAGE: Added new properties and stubs needed for new R2RW functionality
Paul Gilbert
2011-11-14
TSAGE: Rename a variable using double-underscore (reserved)
Strangerke
2011-10-31
TSAGE: Implemented changes to SceneItem::display for R2RW
Paul Gilbert
2011-10-30
TSAGE: In progress implementation of R2RW scene 125 - Console
Paul Gilbert
2011-10-17
TSAGE: Corrected signature of ASound::play method
Paul Gilbert
2011-09-27
TsAGE: Remove trailing spaces
Strangerke
2011-08-26
TSAGE: Implemented lots more Blue Force functionality, and started on first i...
Paul Gilbert
2011-08-20
TSAGE: Implemented Blue Force Scene #50 - Map Scene
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-07
TSAGE: Implemented title screen of Blue Force
Paul Gilbert
2011-08-01
TSAGE: Wait for fading sounds to completely fade when changing scenes
Paul Gilbert
2011-07-29
TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriver
Paul Gilbert
2011-07-29
TSAGE: Removed no longer needed fields from the Fx sound driver
Paul Gilbert
2011-07-28
TSAGE: Clarified some method names in the sound code
Paul Gilbert
2011-07-28
TSAGE: Sound Fx is now playing
Paul Gilbert
2011-07-27
TSAGE: Beginning of implementation of Fx method #32
Paul Gilbert
2011-07-25
TSAGE: Re-factored sound driver method #32 with extra parameters needed by So...
Paul Gilbert
2011-07-24
TSAGE: Reverted to using a single thread for audio playback
Paul Gilbert
2011-07-02
TSAGE: Linked in the (in progress) SoundBlaster Fx class
Paul Gilbert
2011-07-02
TSAGE: Beginnings of SoundBlaster sound driver
Paul Gilbert
2011-06-27
TSAGE: Separated the sound manager processing into it's own thread
Paul Gilbert
2011-06-23
TSAGE: Added saving/restoring of playing sounds to savegames
Paul Gilbert
2011-06-22
TSAGE: Fix sounds not getting registered in Globals::_sounds
Paul Gilbert
2011-06-21
TSAGE: Fix updating the volume when changed in the Options dialog
Paul Gilbert
2011-06-20
TSAGE: Replaced integer counters used as mutexes with Common::Mutex usage
Paul Gilbert
2011-06-20
TSAGE: Loop variables are meant to be integers rather than bools
Paul Gilbert
2011-06-20
TSAGE: Sound is now working!
Paul Gilbert
2011-06-20
TSAGE: Corrections to the sound fading code
Paul Gilbert
2011-06-20
TSAGE: Initial implementation of AudioStream interface for sound driver
Paul Gilbert
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-19
TSAGE: Fix signalling an action when a song stops
Paul Gilbert
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