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path: root/engines/tsage/sound.h
AgeCommit message (Expand)Author
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2013-11-26TSAGE: Remove useless variables in sound codeStrangerke
2013-11-10TSAGE: Janitorial - Remove trailing spaces and tabsStrangerke
2013-11-10TSAGE: Fix for sound end actions not firing, and cleanup of related fieldsPaul Gilbert
2013-10-26TSAGE: Rename further proc12 methods to proper namesPaul Gilbert
2013-10-20TSAGE: Further R2R fixes for voice playback looking at hotspotsPaul Gilbert
2013-10-19TSAGE: Bugfixes for voice playback to work in conversationsPaul Gilbert
2013-10-15TSAGE: Further in-progress work on adding R2R voice supportPaul Gilbert
2013-10-14TSAGE: Beginnings of R2R voice streamingPaul Gilbert
2012-09-03TSAGE: Apply naming conventions to some sound variables and functionsStrangerke
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-17TSAGE: Added new properties and stubs needed for new R2RW functionalityPaul Gilbert
2011-11-14TSAGE: Rename a variable using double-underscore (reserved)Strangerke
2011-10-31TSAGE: Implemented changes to SceneItem::display for R2RWPaul Gilbert
2011-10-30TSAGE: In progress implementation of R2RW scene 125 - ConsolePaul Gilbert
2011-10-17TSAGE: Corrected signature of ASound::play methodPaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first i...Paul Gilbert
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
2011-08-07TSAGE: Implemented title screen of Blue ForcePaul Gilbert
2011-08-01TSAGE: Wait for fading sounds to completely fade when changing scenesPaul Gilbert
2011-07-29TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriverPaul Gilbert
2011-07-29TSAGE: Removed no longer needed fields from the Fx sound driverPaul Gilbert
2011-07-28TSAGE: Clarified some method names in the sound codePaul Gilbert
2011-07-28TSAGE: Sound Fx is now playingPaul Gilbert
2011-07-27TSAGE: Beginning of implementation of Fx method #32Paul Gilbert
2011-07-25TSAGE: Re-factored sound driver method #32 with extra parameters needed by So...Paul Gilbert
2011-07-24TSAGE: Reverted to using a single thread for audio playbackPaul Gilbert
2011-07-02TSAGE: Linked in the (in progress) SoundBlaster Fx classPaul Gilbert
2011-07-02TSAGE: Beginnings of SoundBlaster sound driverPaul Gilbert
2011-06-27TSAGE: Separated the sound manager processing into it's own threadPaul Gilbert
2011-06-23TSAGE: Added saving/restoring of playing sounds to savegamesPaul Gilbert
2011-06-22TSAGE: Fix sounds not getting registered in Globals::_soundsPaul Gilbert
2011-06-21TSAGE: Fix updating the volume when changed in the Options dialogPaul Gilbert
2011-06-20TSAGE: Replaced integer counters used as mutexes with Common::Mutex usagePaul Gilbert
2011-06-20TSAGE: Loop variables are meant to be integers rather than boolsPaul Gilbert
2011-06-20TSAGE: Sound is now working!Paul Gilbert
2011-06-20TSAGE: Corrections to the sound fading codePaul Gilbert
2011-06-20TSAGE: Initial implementation of AudioStream interface for sound driverPaul Gilbert
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-19TSAGE: Fix signalling an action when a song stopsPaul Gilbert
2011-06-19TSAGE: Silence GCC warnings (hopefully without breaking anything)eriktorbjorn
2011-06-15TSAGE: Bugfix for correctly persisting patch dataPaul Gilbert
2011-06-14TSAGE: Fix channel field copy in _sfRethinkVoiceTypesPaul Gilbert
2011-06-14TSAGE: Bugfixes for sound channel updatesPaul Gilbert
2011-06-13TSAGE: Completed initial implementation of _sfRethinkVoiceTypesPaul Gilbert
2011-06-10TSAGE: Finished implementing _sfRethinkVoiceTypesPaul Gilbert
2011-06-09TSAGE: Started work on main area of _sfRethinkVoiceTypesPaul Gilbert
2011-06-08TSAGE: Finished implementing voice type 1 post processing for _sfRethinkVoice...Paul Gilbert