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path: root/engines/tsage/sound.h
AgeCommit message (Expand)Author
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
2011-08-07TSAGE: Implemented title screen of Blue ForcePaul Gilbert
2011-08-01TSAGE: Wait for fading sounds to completely fade when changing scenesPaul Gilbert
2011-07-29TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriverPaul Gilbert
2011-07-29TSAGE: Removed no longer needed fields from the Fx sound driverPaul Gilbert
2011-07-28TSAGE: Clarified some method names in the sound codePaul Gilbert
2011-07-28TSAGE: Sound Fx is now playingPaul Gilbert
2011-07-27TSAGE: Beginning of implementation of Fx method #32Paul Gilbert
2011-07-25TSAGE: Re-factored sound driver method #32 with extra parameters needed by So...Paul Gilbert
2011-07-24TSAGE: Reverted to using a single thread for audio playbackPaul Gilbert
2011-07-02TSAGE: Linked in the (in progress) SoundBlaster Fx classPaul Gilbert
2011-07-02TSAGE: Beginnings of SoundBlaster sound driverPaul Gilbert
2011-06-27TSAGE: Separated the sound manager processing into it's own threadPaul Gilbert
2011-06-23TSAGE: Added saving/restoring of playing sounds to savegamesPaul Gilbert
2011-06-22TSAGE: Fix sounds not getting registered in Globals::_soundsPaul Gilbert
2011-06-21TSAGE: Fix updating the volume when changed in the Options dialogPaul Gilbert
2011-06-20TSAGE: Replaced integer counters used as mutexes with Common::Mutex usagePaul Gilbert
2011-06-20TSAGE: Loop variables are meant to be integers rather than boolsPaul Gilbert
2011-06-20TSAGE: Sound is now working!Paul Gilbert
2011-06-20TSAGE: Corrections to the sound fading codePaul Gilbert
2011-06-20TSAGE: Initial implementation of AudioStream interface for sound driverPaul Gilbert
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-19TSAGE: Fix signalling an action when a song stopsPaul Gilbert
2011-06-19TSAGE: Silence GCC warnings (hopefully without breaking anything)eriktorbjorn
2011-06-15TSAGE: Bugfix for correctly persisting patch dataPaul Gilbert
2011-06-14TSAGE: Fix channel field copy in _sfRethinkVoiceTypesPaul Gilbert
2011-06-14TSAGE: Bugfixes for sound channel updatesPaul Gilbert
2011-06-13TSAGE: Completed initial implementation of _sfRethinkVoiceTypesPaul Gilbert
2011-06-10TSAGE: Finished implementing _sfRethinkVoiceTypesPaul Gilbert
2011-06-09TSAGE: Started work on main area of _sfRethinkVoiceTypesPaul Gilbert
2011-06-08TSAGE: Finished implementing voice type 1 post processing for _sfRethinkVoice...Paul Gilbert
2011-06-08TSAGE: Finished implementing voice type 0 post-processing for _sfRethinkVoice...Paul Gilbert
2011-06-07TSAGE: Implemented the rest of the support methods for _soServiceTrackType0Paul Gilbert
2011-06-06TSAGE: Started implementing support methods for track servicingPaul Gilbert
2011-06-05TSAGE: Implemented the _soServiceTrackType0 methodPaul Gilbert
2011-06-05TSAGE: Changed SoundManager fields to match Protostar debug infoPaul Gilbert
2011-06-05TSAGE: Renamed Sound class fields to match Protostar debug infoPaul Gilbert
2011-06-05TSAGE: Removed CRUISE sound code that didn't workPaul Gilbert
2011-06-01TSAGE: Added sound driver classes copied from CRUISE enginePaul Gilbert
2011-05-28TSAGE: Partly reverted trackInfo changes, and fixed extract processPaul Gilbert
2011-05-28TSAGE: Fix usage of trackInfo count fieldPaul Gilbert
2011-05-27TSAGE: Bugfixes for sound de-initialisationPaul Gilbert
2011-05-26TSAGE: Updated the separation of fields from the Sound class to the trackInfo...Paul Gilbert
2011-05-24TSAGE: Added some extra code for volume control and start on rethinking voice...Paul Gilbert
2011-05-24TSAGE: Further sound driver installation logicPaul Gilbert
2011-05-24TSAGE: More code for installing sound driversPaul Gilbert
2011-05-24TSAGE: Implemented more _sf methodsPaul Gilbert
2011-05-24TSAGE: Implemented more SoundManager methodsPaul Gilbert
2011-05-24TSAGE: Bugfixes for extracting sound data propertiesPaul Gilbert