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2014-01-05TSAGE: R2R Demo - unstable -> testingStrangerke
2014-01-05TSAGE: R2R Demo - Move the end of demo message to staticresStrangerke
2014-01-05TSAGE: R2R - Implement alternate scene 205 used by the demoStrangerke
2014-01-04TSAGE: R2R - Remove dead code in scene 1800Strangerke
2014-01-04TSAGE: Add some demo specific code in sceneExt::postinit()Strangerke
2014-01-03TSAGE: Fix CID 1004060 - Logically dead codeStrangerke
2014-01-03TSAGE: R2R Demo - Add some more code specifically for R2R DemoStrangerke
2014-01-01TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMOStrangerke
2014-01-01TSAGE: R2R - Make the demo startStrangerke
2013-12-31TSAGE: Add detection entry for R2R CD DemoStrangerke
2013-12-24TSAGE: Remove custom shouldQuit() as it's uselessStrangerke
2013-12-24TSAGE: R2R - change a use of checkAntiDelayCard() for consistencyStrangerke
2013-12-22TSAGE: R2R - more refactoring in scene group 1Strangerke
2013-12-22TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, ↵Strangerke
some renaming and refactoring
2013-12-22TSAGE: R2R - Remove dead code in scene 1100 and 1850Strangerke
2013-12-22TSAGE: R2R - Scene 1337 - optimize game logic based on board behaviorStrangerke
2013-12-22TSAGE: R2R - Some refactoring in scene 1337Strangerke
2013-12-21TSAGE: Add some workarounds to avoid card game freezesStrangerke
2013-12-21TSAGE: R2R - Fix discard behavior for player 2 in scene 1337Strangerke
2013-12-20TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9Strangerke
2013-12-20TSAGE: R2R - Fix several uses of ANIM_MODE_8 & 9Strangerke
2013-12-20TSAGE: Some renaming, remove some useless variables from Core, increase ↵Strangerke
savegame version
2013-12-19TSAGE: Ringworld - Some renaming in scene 2230Strangerke
2013-12-19TSAGE: Ringworld - Remove a useless variableStrangerke
2013-12-19TSAGE: Remove 3 useless variable from Scene, increment savegame versionStrangerke
2013-12-19TSAGE: Some renaming in StripManagerStrangerke
2013-12-19TSAGE: BF - Renaming in scene 410Strangerke
2013-12-18TSAGE: R2R - Renaming in scene 3600Strangerke
2013-12-18TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, increase ↵Strangerke
savegame version
2013-12-18TSAGE: R2R - Some refactoring in handlePlayer2()Strangerke
2013-12-17TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a ↵Strangerke
useless Card
2013-12-17TSAGE: R2R - Fix an original bug in the card game logic, remove useless loopsStrangerke
2013-12-16TSAGE: R2R - Some more renaming and refactoring in scene 1337Strangerke
2013-12-15TSAGE: Fix for accidental class prefix in R2R card game dialog definitionPaul Gilbert
2013-12-15TSAGE: Implemented R2R card game options dialogPaul Gilbert
2013-12-15TSAGE: Fix for R2R card game mouse button handling being reversedPaul Gilbert
2013-12-15TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()Strangerke
2013-12-15TSAGE: R2R - Remove some noisy (useless?) warningsStrangerke
2013-12-15TSAGE: R2R - Fix bug in handlePlayer3()Strangerke
2013-12-15TSAGE: R2R - Some renaming in Scene 1337Strangerke
2013-12-15TSAGE: R2R - Fix issue introduced in handlePlayer3Strangerke
2013-12-14TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug in ↵Strangerke
handlePlayer3()
2013-12-14TSAGE: R2R - More renaming in scene 1337Strangerke
2013-12-14TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500Strangerke
2013-12-14TSAGE: R2R - Refactoring in handlePlayer1()Strangerke
2013-12-14TSAGE: R2R - Fix default value of winnerId, rename stationCount for consistencyStrangerke
2013-12-14TSAGE: R2R - Renaming, refactoring in handlePlayer0()Strangerke
2013-12-13TSAGE: Silence GCC warning.Torbjörn Andersson
2013-12-13TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logicStrangerke
2013-12-12TSAGE: R2R - Add a fix suggested by dreammaster to avoid several freezes in ↵Strangerke
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