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AgeCommit message (Expand)Author
2011-05-04TSAGE: Now initializing the save game version properlymd5
2011-05-04TSAGE: Bumped up savegame version, so that the old savegames are still usablemd5
2011-05-03TSAGE: for consistency, use display2() when possiblestrangerke
2011-05-03TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some u...strangerke
2011-05-03TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien)strangerke
2011-05-03TSAGE: Bugfixes for displaying the creditsPaul Gilbert
2011-05-03TSAGE: Bugfixes to allow for drawing message strings that are emptyPaul Gilbert
2011-05-03TSAGE: Bugfix for palette fader crash in Scene #9990Paul Gilbert
2011-05-03TSAGE: Add missing calls to inherited method in various class synchronisation...Paul Gilbert
2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-03TSAGE: Fix the last action of the game. The ending animation is still screwed...strangerke
2011-05-03TSAGE: Fix freeze in scene 4250strangerke
2011-05-03TSAGE: Fix a crash and a freeze in scene 4250.strangerke
2011-05-03TSAGE: Fix two blocking bugs in scene 4301strangerke
2011-05-03TSAGE: some little cosmetic modificationsstrangerke
2011-05-02TSAGE: Fix a couple of glitches in scene 9100strangerke
2011-05-02TSAGE: Stop shadowing local variablesMax Horn
2011-05-02TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really pla...strangerke
2011-05-02TSAGE: Fix slipping characters in scene 7300strangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-05-02TSAGE: Fixed using communicator in Scene #9700Paul Gilbert
2011-05-01TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene ...Paul Gilbert
2011-05-01TSAGE: Bugfix for showing tunic to guard in scene #9200Paul Gilbert
2011-05-01TSAGE: Bugfix for picking up tunic in scene #9450Paul Gilbert
2011-05-01TSAGE: Fix display of tapestries in the Kzin castle hallwaysPaul Gilbert
2011-05-01TSAGE: Bugfix for hallway setup, and picking up straw in the Blacksmith's roomPaul Gilbert
2011-05-01TSAGE: Fix parameter order in NamedHotspot class methodsPaul Gilbert
2011-05-01TSAGE: Bugfix for having eagle fly away in Scene #9150Paul Gilbert
2011-05-01TSAGE: Fix timing delay when clicking to remove on-screen messages earlyPaul Gilbert
2011-05-01TSAGE: Bugfixes for movement in Scene #9100Paul Gilbert
2011-05-01TSAGE: Fixed NamedHotspot fields to be synchronised to savegamesPaul Gilbert
2011-05-01TSAGE: Give player the correct stasis box from Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for interacting with Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Bugfixes for inventory dialog display with a large number of itemsPaul Gilbert
2011-05-01TSAGE: Fix several glitches and bugs in scene 7000strangerke
2011-04-30TSAGE: Fix bug in scene 2100: Now the sunflower field is reachablestrangerke
2011-04-30TSAGE: Silenced compiler warningsPaul Gilbert
2011-04-30TSAGE: Bugfixes for getting the key, opening the safe, and getting the transl...Paul Gilbert
2011-04-30TSAGE: Bugfixes for stool in Scene #7700Paul Gilbert
2011-04-30TSAGE: Rename setPriority2 to setPriority for disambiguationstrangerke
2011-04-30TSAGE: Fix a hotspot's use/look descriptions in Scene #7700Paul Gilbert
2011-04-30TSAGE: Fix some more bugs in scene 2100. It's now playable againstrangerke
2011-04-30TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene #...Paul Gilbert
2011-04-30TSAGE: Added a print out of region details to the walk_regions debugger commandPaul Gilbert
2011-04-30TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixedPaul Gilbert
2011-04-30TSAGE: Fixed problem in pathfinding when clicked position is outside walkable...Paul Gilbert
2011-04-30TSAGE: Reintroduced the show introduction code using a ConfMan flagPaul Gilbert
2011-04-30TSAGE: Fix a couple of big graphical glitches in scene 2100strangerke