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2014-02-01TSAGE - R2R: Fix bug #6503 (part 2) - The original game have swapped ↵Strangerke
messages for passive short scan geographical and astronomical
2014-01-30TSAGE: R2R - Fix bug #6504 - Crash when deciding to attack right after the ↵Strangerke
ARM scan
2014-01-29TSAGE: R2R - Fix default cursor when switching charactersStrangerke
2014-01-29TSAGE: R2R - Fix level animation in dish control panelStrangerke
2014-01-29TSAGE: R2R - Fix bug #6508 - Dish status not set properlyStrangerke
2014-01-27TSAGE: R2R - Fix bug #6507 by resetting mouse cursor when switching ↵Strangerke
character in different rooms
2014-01-27TSAGE: Get rid of some magic valuesStrangerke
2014-01-26TSAGE: Add a default value for _gfxFontNumberStrangerke
2014-01-14TSAGE: Fix for R2R cursor closing dialogs on title screenPaul Gilbert
2014-01-12TSAGE: Fix right animation of suit-rack in R2R landing bayPaul Gilbert
2014-01-12TSAGE: Fix for speaking to R2R speakers multiple timesPaul Gilbert
2014-01-05TSAGE: R2R Demo - unstable -> testingStrangerke
2014-01-05TSAGE: R2R Demo - Move the end of demo message to staticresStrangerke
2014-01-05TSAGE: R2R - Implement alternate scene 205 used by the demoStrangerke
2014-01-04TSAGE: R2R - Remove dead code in scene 1800Strangerke
2014-01-04TSAGE: Add some demo specific code in sceneExt::postinit()Strangerke
2014-01-03TSAGE: Fix CID 1004060 - Logically dead codeStrangerke
2014-01-03TSAGE: R2R Demo - Add some more code specifically for R2R DemoStrangerke
2014-01-01TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMOStrangerke
2014-01-01TSAGE: R2R - Make the demo startStrangerke
2013-12-31TSAGE: Add detection entry for R2R CD DemoStrangerke
2013-12-24TSAGE: Remove custom shouldQuit() as it's uselessStrangerke
2013-12-24TSAGE: R2R - change a use of checkAntiDelayCard() for consistencyStrangerke
2013-12-22TSAGE: R2R - more refactoring in scene group 1Strangerke
2013-12-22TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, ↵Strangerke
some renaming and refactoring
2013-12-22TSAGE: R2R - Remove dead code in scene 1100 and 1850Strangerke
2013-12-22TSAGE: R2R - Scene 1337 - optimize game logic based on board behaviorStrangerke
2013-12-22TSAGE: R2R - Some refactoring in scene 1337Strangerke
2013-12-21TSAGE: Add some workarounds to avoid card game freezesStrangerke
2013-12-21TSAGE: R2R - Fix discard behavior for player 2 in scene 1337Strangerke
2013-12-20TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9Strangerke
2013-12-20TSAGE: R2R - Fix several uses of ANIM_MODE_8 & 9Strangerke
2013-12-20TSAGE: Some renaming, remove some useless variables from Core, increase ↵Strangerke
savegame version
2013-12-19TSAGE: Ringworld - Some renaming in scene 2230Strangerke
2013-12-19TSAGE: Ringworld - Remove a useless variableStrangerke
2013-12-19TSAGE: Remove 3 useless variable from Scene, increment savegame versionStrangerke
2013-12-19TSAGE: Some renaming in StripManagerStrangerke
2013-12-19TSAGE: BF - Renaming in scene 410Strangerke
2013-12-18TSAGE: R2R - Renaming in scene 3600Strangerke
2013-12-18TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, increase ↵Strangerke
savegame version
2013-12-18TSAGE: R2R - Some refactoring in handlePlayer2()Strangerke
2013-12-17TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a ↵Strangerke
useless Card
2013-12-17TSAGE: R2R - Fix an original bug in the card game logic, remove useless loopsStrangerke
2013-12-16TSAGE: R2R - Some more renaming and refactoring in scene 1337Strangerke
2013-12-15TSAGE: Fix for accidental class prefix in R2R card game dialog definitionPaul Gilbert
2013-12-15TSAGE: Implemented R2R card game options dialogPaul Gilbert
2013-12-15TSAGE: Fix for R2R card game mouse button handling being reversedPaul Gilbert
2013-12-15TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()Strangerke
2013-12-15TSAGE: R2R - Remove some noisy (useless?) warningsStrangerke
2013-12-15TSAGE: R2R - Fix bug in handlePlayer3()Strangerke