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AgeCommit message (Collapse)Author
2012-03-10TSAGE: Fix for walk regions enablement in Blue Force warehouse scenePaul Gilbert
2012-03-09TSAGE: Bugfix for breaker box display in Blue Force scene 910Paul Gilbert
This fixes one of the problems in bug #3500015
2012-03-07TSAGE: Renaming of fields and fix for gate in Blue Force scene 900Paul Gilbert
2012-03-04TSAGE: Some cleanup of R2R Animation Player, and fix for playing when ↵Paul Gilbert
objects are active
2012-03-04TSAGE: Bugfix for showing cursor correctly in Blue Force scene 930Paul Gilbert
2012-03-04TSAGE: Bugfix for Blue Force named hotspots to display look/use/talk ↵Paul Gilbert
descriptions correctly
2012-03-03TSAGE: Fix memory leak and error in R2R Animation Player freePaul Gilbert
2012-02-29TSAGE: Bugfixes for startup sequence in R2R Scene 180Paul Gilbert
2012-02-29TSAGE: Slow down the animation player to match the original gamePaul Gilbert
2012-02-27TSAGE: Renamed many of the unknown fields in the R2R Animation PlayerPaul Gilbert
2012-02-27TSAGE: Bugfixes for R2R animation playerPaul Gilbert
2012-02-26TSAGE: Implemented some of the remaining R2R Animation Player support methodsPaul Gilbert
2012-02-26TSAGE: Implement R2R Animation Player drawing codePaul Gilbert
2012-02-26TSAGE: Implemented the initial loading logic for R2R animation playerPaul Gilbert
2012-02-25TSAGE: JANITORIAL: Remove trailing spacesStrangerke
2012-02-25TSAGE: R2R - Fix bug #3492133, error in palette index usedStrangerke
2012-02-24TSAGE: More properly implemented resource streaming for R2R animation playerPaul Gilbert
2012-02-20TSAGE: Starting to implement animation player needed for R2R Title ScreenPaul Gilbert
2012-02-20TSAGE: Implemented method for getting a resource section entryPaul Gilbert
This will be needed for streaming data directly from the resource file without fully loading the resource.
2012-02-18TSAGE: Disable right click in R2R Scene 1330Paul Gilbert
2012-02-18TSAGE: Disabled Spanish Blue Force detection entryPaul Gilbert
2012-02-16TSAGE: R2R - Fix various warningsStrangerke
Thanks Digitall for reporting those
2012-02-16TSAGE: Remove superfluous md5 bytes settingMax Horn
2012-02-15TSAGE: R2R - Implement scene 1850Strangerke
2012-02-15TSAGE: R2R - Scene 1337: rename a variableStrangerke
2012-02-15TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()Strangerke
2012-02-15TSAGE: R2R - Scene 1337: Fix a shadowed variableStrangerke
2012-02-14TSAGE: R2R - Scene 1337: rename previously committed functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another AI related functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement on more AI functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement AI function subC2C2FStrangerke
2012-02-14TSAGE: Correctly hide the user interface in R2R Output Alpha scenePaul Gilbert
2012-02-14TSAGE: Replace previously unknown value _v58ec2 with _uiElements._activePaul Gilbert
2012-02-14TSAGE: R2R bugfix for selecting Output Alpha in the console screenPaul Gilbert
2012-02-14TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMapsPaul Gilbert
2012-02-13TSAGE: R2R - Scene 1337: Implement 10 more AI functionsStrangerke
2012-02-13TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little ↵Strangerke
functions used by AI
2012-02-12TSAGE: R2R - Scene 1337: Implement 2 functions used by AIStrangerke
2012-02-12TSAGE: R2R - Scene 1337: Implement 7 functions used by AIStrangerke
2012-02-12TSAGE: R2R - Scene 1337: Implement main AI function, with all sub-functions ↵Strangerke
stubbed
2012-02-11TSAGE: R2R - Scene 1337: Implement shuffleCards()Strangerke
Game is now starting
2012-02-11TSAGE: R2R - scene 1337: Implement some missing functionsStrangerke
2012-02-10TSAGE: R2R - Fix error in scene 1337Strangerke
Thanks to LordHoto for reporting it
2012-02-10TSAGE: R2R - Fix glitch in scene 180Strangerke
Thanks to LordHoto for reporting it
2012-02-09TSAGE: Fix compilation by passing non-POD via pointer through "...".Johannes Schickel
The other uses seem to pass Common::Point via a pointer to the object too, so this seems fine to do here too.
2012-02-09TSAGE: R2R - Very preliminary implementation of scene 1337Strangerke
2012-02-06TSAGE: Properly de-select inventory buttons when mouse has moved off before ↵Paul Gilbert
mouse is released. This fixes bug #3484777.
2012-02-06TSAGE: Add detection entry for Blue Force Spanish CDPaul Gilbert