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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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Author
2014-02-09
TSAGE: Ringworld - Reduce the scope of a couple of variables
Strangerke
2014-02-09
TSAGE: BF - Remove a redundant check on the previous scene number in scene 900
Strangerke
2014-02-08
TSAGE: BF - Fix a bug in scene 570 (entering password)
Strangerke
2014-02-08
TSAGE: BF - Remove a redundant check on the previous scene number in scene 360
Strangerke
2014-02-08
TSAGE: Silent some CppCheck warnings
Strangerke
2014-02-06
TSAGE: R2R - rename EFFECT_3
Strangerke
2014-02-06
TSAGE: R2R - Get rid of some magic values
Strangerke
2014-02-02
TSAGE: Fix for same voice line getting repeated for some Scan Ops messages
Paul Gilbert
2014-02-01
TSAGE: Fix for voice playback never calling it's end action when finished
Paul Gilbert
2014-02-01
TSAGE: R2R - Get rid of some magic values, fix an unnoticed bug
Strangerke
2014-02-01
TSAGE - R2R: Fix bug #6503 (part 2) - The original game have swapped ↵
Strangerke
messages for passive short scan geographical and astronomical
2014-01-30
TSAGE: R2R - Fix bug #6504 - Crash when deciding to attack right after the ↵
Strangerke
ARM scan
2014-01-29
TSAGE: R2R - Fix default cursor when switching characters
Strangerke
2014-01-29
TSAGE: R2R - Fix level animation in dish control panel
Strangerke
2014-01-29
TSAGE: R2R - Fix bug #6508 - Dish status not set properly
Strangerke
2014-01-27
TSAGE: R2R - Fix bug #6507 by resetting mouse cursor when switching ↵
Strangerke
character in different rooms
2014-01-27
TSAGE: Get rid of some magic values
Strangerke
2014-01-26
TSAGE: Add a default value for _gfxFontNumber
Strangerke
2014-01-14
TSAGE: Fix for R2R cursor closing dialogs on title screen
Paul Gilbert
2014-01-12
TSAGE: Fix right animation of suit-rack in R2R landing bay
Paul Gilbert
2014-01-12
TSAGE: Fix for speaking to R2R speakers multiple times
Paul Gilbert
2014-01-05
TSAGE: R2R Demo - unstable -> testing
Strangerke
2014-01-05
TSAGE: R2R Demo - Move the end of demo message to staticres
Strangerke
2014-01-05
TSAGE: R2R - Implement alternate scene 205 used by the demo
Strangerke
2014-01-04
TSAGE: R2R - Remove dead code in scene 1800
Strangerke
2014-01-04
TSAGE: Add some demo specific code in sceneExt::postinit()
Strangerke
2014-01-03
TSAGE: Fix CID 1004060 - Logically dead code
Strangerke
2014-01-03
TSAGE: R2R Demo - Add some more code specifically for R2R Demo
Strangerke
2014-01-01
TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO
Strangerke
2014-01-01
TSAGE: R2R - Make the demo start
Strangerke
2013-12-31
TSAGE: Add detection entry for R2R CD Demo
Strangerke
2013-12-24
TSAGE: Remove custom shouldQuit() as it's useless
Strangerke
2013-12-24
TSAGE: R2R - change a use of checkAntiDelayCard() for consistency
Strangerke
2013-12-22
TSAGE: R2R - more refactoring in scene group 1
Strangerke
2013-12-22
TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, ↵
Strangerke
some renaming and refactoring
2013-12-22
TSAGE: R2R - Remove dead code in scene 1100 and 1850
Strangerke
2013-12-22
TSAGE: R2R - Scene 1337 - optimize game logic based on board behavior
Strangerke
2013-12-22
TSAGE: R2R - Some refactoring in scene 1337
Strangerke
2013-12-21
TSAGE: Add some workarounds to avoid card game freezes
Strangerke
2013-12-21
TSAGE: R2R - Fix discard behavior for player 2 in scene 1337
Strangerke
2013-12-20
TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9
Strangerke
2013-12-20
TSAGE: R2R - Fix several uses of ANIM_MODE_8 & 9
Strangerke
2013-12-20
TSAGE: Some renaming, remove some useless variables from Core, increase ↵
Strangerke
savegame version
2013-12-19
TSAGE: Ringworld - Some renaming in scene 2230
Strangerke
2013-12-19
TSAGE: Ringworld - Remove a useless variable
Strangerke
2013-12-19
TSAGE: Remove 3 useless variable from Scene, increment savegame version
Strangerke
2013-12-19
TSAGE: Some renaming in StripManager
Strangerke
2013-12-19
TSAGE: BF - Renaming in scene 410
Strangerke
2013-12-18
TSAGE: R2R - Renaming in scene 3600
Strangerke
2013-12-18
TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, increase ↵
Strangerke
savegame version
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