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AgeCommit message (Expand)Author
2011-06-05TSAGE: Changed SoundManager fields to match Protostar debug infoPaul Gilbert
2011-06-05TSAGE: Renamed Sound class fields to match Protostar debug infoPaul Gilbert
2011-06-05TSAGE: Removed CRUISE sound code that didn't workPaul Gilbert
2011-06-01TSAGE: Added sound driver classes copied from CRUISE enginePaul Gilbert
2011-05-28TSAGE: Partly reverted trackInfo changes, and fixed extract processPaul Gilbert
2011-05-28TSAGE: Fix usage of trackInfo count fieldPaul Gilbert
2011-05-27TSAGE: Tweaks to the destructor sequence to fix crashesPaul Gilbert
2011-05-27TSAGE: Bugfixes for sound de-initialisationPaul Gilbert
2011-05-26TSAGE: Updated the separation of fields from the Sound class to the trackInfo...Paul Gilbert
2011-05-24Merge branch 'tsage_sound' of github.com:dreammaster/scummvm into tsage_soundPaul Gilbert
2011-05-24TSAGE: Added some extra code for volume control and start on rethinking voice...Paul Gilbert
2011-05-24TSAGE: Further sound driver installation logicPaul Gilbert
2011-05-24TSAGE: More code for installing sound driversPaul Gilbert
2011-05-24TSAGE: Implemented more _sf methodsPaul Gilbert
2011-05-24TSAGE: Implemented more SoundManager methodsPaul Gilbert
2011-05-24TSAGE: Bugfixes for extracting sound data propertiesPaul Gilbert
2011-05-24TSAGE: Implemented a lot of the SoundManager methodsPaul Gilbert
2011-05-24TSAGE: Implemented the methods of the Sound classPaul Gilbert
2011-05-24TSAGE: Added fields for the Sound classPaul Gilbert
2011-05-24TSAGE: Implemented the code for the ASound classPaul Gilbert
2011-05-24TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ...Paul Gilbert
2011-05-24TSAGE: Added some extra code for volume control and start on rethinking voice...Paul Gilbert
2011-05-23TSAGE: Remove redundant semicolonsMax Horn
2011-05-22TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't n...strangerke
2011-05-22TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an assertio...strangerke
2011-05-18TSAGE: Further sound driver installation logicPaul Gilbert
2011-05-18TSAGE: Fix several glitches in scene 4000strangerke
2011-05-18TSAGE: Fix bug in scene 2280 (when picking up left boots)strangerke
2011-05-18TSAGE: Fix a serie of bugs in scenes 4045 and 4000strangerke
2011-05-17TSAGE: Name the RandomSourceMax Horn
2011-05-16TSAGE: Fix graphics button behaviour (slightly hackish)eriktorbjorn
2011-05-16TSAGE: Added support for handling keypresses in the Game classes. Separated l...Paul Gilbert
2011-05-16TSAGE: Changed demo quit dialog to correctly handle ESCAPE and ENTER keysPaul Gilbert
2011-05-16TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTERPaul Gilbert
2011-05-16TSAGE: Implemented the Exit dialog in the Ringworld demoPaul Gilbert
2011-05-16TSAGE: Fix for crash when hiding cursor in Ringworld demoPaul Gilbert
2011-05-16TSAGE: Fix bad palette in the Fleeing planet cutsceneeriktorbjorn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-15TSAGE: Made some dialogs less CPU hungryeriktorbjorn
2011-05-15TSAGE: Fix some errors in endGame().eriktorbjorn
2011-05-15TSAGE: Ensured all scenes with custom data properly save it in the savegamesPaul Gilbert
2011-05-15TSAGE: Fixed saving problem and talking to Seeker in Scene #50Paul Gilbert
2011-05-15TSAGE: Add the skeletton of createScene()strangerke
2011-05-14TSAGE: Moved scene creation into the Game class, and separated out the Ringwo...Paul Gilbert
2011-05-14TSAGE: Added skeleton game class for Blue ForcePaul Gilbert
2011-05-14TSAGE: Move the RingworldDemoGame class to the ringworld_demo filePaul Gilbert
2011-05-14TSAGE: Add blue force library filesstrangerke
2011-05-13TSAGE: Add detection for some versions of Blue Forcestrangerke
2011-05-13TSAGE: Fix bug "Scene 7000: When the ship is landing, the reactor fire is at ...strangerke
2011-05-13TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitc...strangerke