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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
Age
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Author
2014-01-05
TSAGE: R2R Demo - unstable -> testing
Strangerke
2014-01-05
TSAGE: R2R Demo - Move the end of demo message to staticres
Strangerke
2014-01-05
TSAGE: R2R - Implement alternate scene 205 used by the demo
Strangerke
2014-01-04
TSAGE: R2R - Remove dead code in scene 1800
Strangerke
2014-01-04
TSAGE: Add some demo specific code in sceneExt::postinit()
Strangerke
2014-01-03
TSAGE: Fix CID 1004060 - Logically dead code
Strangerke
2014-01-03
TSAGE: R2R Demo - Add some more code specifically for R2R Demo
Strangerke
2014-01-01
TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO
Strangerke
2014-01-01
TSAGE: R2R - Make the demo start
Strangerke
2013-12-31
TSAGE: Add detection entry for R2R CD Demo
Strangerke
2013-12-24
TSAGE: Remove custom shouldQuit() as it's useless
Strangerke
2013-12-24
TSAGE: R2R - change a use of checkAntiDelayCard() for consistency
Strangerke
2013-12-22
TSAGE: R2R - more refactoring in scene group 1
Strangerke
2013-12-22
TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, ↵
Strangerke
some renaming and refactoring
2013-12-22
TSAGE: R2R - Remove dead code in scene 1100 and 1850
Strangerke
2013-12-22
TSAGE: R2R - Scene 1337 - optimize game logic based on board behavior
Strangerke
2013-12-22
TSAGE: R2R - Some refactoring in scene 1337
Strangerke
2013-12-21
TSAGE: Add some workarounds to avoid card game freezes
Strangerke
2013-12-21
TSAGE: R2R - Fix discard behavior for player 2 in scene 1337
Strangerke
2013-12-20
TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9
Strangerke
2013-12-20
TSAGE: R2R - Fix several uses of ANIM_MODE_8 & 9
Strangerke
2013-12-20
TSAGE: Some renaming, remove some useless variables from Core, increase ↵
Strangerke
savegame version
2013-12-19
TSAGE: Ringworld - Some renaming in scene 2230
Strangerke
2013-12-19
TSAGE: Ringworld - Remove a useless variable
Strangerke
2013-12-19
TSAGE: Remove 3 useless variable from Scene, increment savegame version
Strangerke
2013-12-19
TSAGE: Some renaming in StripManager
Strangerke
2013-12-19
TSAGE: BF - Renaming in scene 410
Strangerke
2013-12-18
TSAGE: R2R - Renaming in scene 3600
Strangerke
2013-12-18
TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, increase ↵
Strangerke
savegame version
2013-12-18
TSAGE: R2R - Some refactoring in handlePlayer2()
Strangerke
2013-12-17
TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a ↵
Strangerke
useless Card
2013-12-17
TSAGE: R2R - Fix an original bug in the card game logic, remove useless loops
Strangerke
2013-12-16
TSAGE: R2R - Some more renaming and refactoring in scene 1337
Strangerke
2013-12-15
TSAGE: Fix for accidental class prefix in R2R card game dialog definition
Paul Gilbert
2013-12-15
TSAGE: Implemented R2R card game options dialog
Paul Gilbert
2013-12-15
TSAGE: Fix for R2R card game mouse button handling being reversed
Paul Gilbert
2013-12-15
TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()
Strangerke
2013-12-15
TSAGE: R2R - Remove some noisy (useless?) warnings
Strangerke
2013-12-15
TSAGE: R2R - Fix bug in handlePlayer3()
Strangerke
2013-12-15
TSAGE: R2R - Some renaming in Scene 1337
Strangerke
2013-12-15
TSAGE: R2R - Fix issue introduced in handlePlayer3
Strangerke
2013-12-14
TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug in ↵
Strangerke
handlePlayer3()
2013-12-14
TSAGE: R2R - More renaming in scene 1337
Strangerke
2013-12-14
TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500
Strangerke
2013-12-14
TSAGE: R2R - Refactoring in handlePlayer1()
Strangerke
2013-12-14
TSAGE: R2R - Fix default value of winnerId, rename stationCount for consistency
Strangerke
2013-12-14
TSAGE: R2R - Renaming, refactoring in handlePlayer0()
Strangerke
2013-12-13
TSAGE: Silence GCC warning.
Torbjörn Andersson
2013-12-13
TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic
Strangerke
2013-12-12
TSAGE: R2R - Add a fix suggested by dreammaster to avoid several freezes in ↵
Strangerke
Signal()
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